Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players89,192 Active3,733 Wipes · 3 h415 48 h

Station XX-1406 · recording

MINICOPTER / HELICOPTER TRAINING

Online 54.37.245.131:30015 checked 9m ago

moddedoxide
Connect
Players now
8/ 100
8% full
Motion · 24 h
M0.7falling
−5 players on the day
7-day average
5
peak 18
Rank
#1,406
top 6%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-1406 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
8of 100 slots
Motion · 24 h
M0.7falling−5 players
Sharpest hour
−5into Wed 22:00 UTC
Peak · 48 h
15most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
21players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 14 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 06:28 UTC27d ago M1.3rising 21 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average
2/ 10
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X groups of 10+ · weekly · 5 on average
4/ 100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average
15/ 100
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 NA · no group limit · 2 on average
2/ 100
PVP Arena | Aimtrain groups of 8+ · 1 on average
0/ 40
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets NA · groups of 8+ · 3 on average
0/ 16
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on MINICOPTER / HELICOPTER TRAINING?

Generated by the game, the map on MINICOPTER / HELICOPTER TRAINING is procedural, size 4,000 with seed 992020. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on MINICOPTER / HELICOPTER TRAINING?

You will find no gather rate in the name of MINICOPTER / HELICOPTER TRAINING. At the game's default, groups can have up to 8 players. In combat training mode, practice for aim and PvP, loot given out. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on MINICOPTER / HELICOPTER TRAINING?

8 of the 100 slots on MINICOPTER / HELICOPTER TRAINING are filled right now. Across seven days this server recorded an average of 5 players and a peak of 18. The last 48 hours show their highest activity at 19:00 UTC, averaging 12 players.

How does MINICOPTER / HELICOPTER TRAINING rank against other Rust servers?

The last seven days of player hours place MINICOPTER / HELICOPTER TRAINING at #1,406, in the top 6% of all ranked servers.

Server details

How reliably does MINICOPTER / HELICOPTER TRAINING stay online?

MINICOPTER / HELICOPTER TRAINING is up at the moment. Going by the uptime figure it reports, it restarted about 11 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does MINICOPTER / HELICOPTER TRAINING hold a steady tick rate?

The 48-hour average is 128 server fps; 66 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 125,968. Memory use peaked at 4,280 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is MINICOPTER / HELICOPTER TRAINING hosted?

No region is published by MINICOPTER / HELICOPTER TRAINING. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 54.37.245.131:30015 is the address it uses.

What build of Rust does MINICOPTER / HELICOPTER TRAINING use?

On Linux, MINICOPTER / HELICOPTER TRAINING runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on MINICOPTER / HELICOPTER TRAINING?

21 players, on average, was the busiest crowd at its recent wipes. 14 hours into the latest wipe, the crowd reached its peak.

How often does MINICOPTER / HELICOPTER TRAINING wipe, and on which days?

The rhythm of MINICOPTER / HELICOPTER TRAINING cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 13 hours.

Lists and tags

What do the server tags on MINICOPTER / HELICOPTER TRAINING mean?

These are the tags MINICOPTER / HELICOPTER TRAINING publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does MINICOPTER / HELICOPTER TRAINING appear?

These Rust Server Trends lists include MINICOPTER / HELICOPTER TRAINING: Modded Rust servers, tracked live, Rust aim training servers, live and Rust battlefield servers. You will find it under these filters on the server list: Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to MINICOPTER / HELICOPTER TRAINING?

To join, enter client.connect 54.37.245.131:30015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://turbans.gg.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^d,^i,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^d
Combat training Loot is handed to you for aim and PvP practice.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.