Rust Server TrendsSeismic network · station log
Recording Stations11,795 Players84,975 Active3,889 Wipes · 3 h168 48 h

Station XX-15479 · no signal

Custom Aim Train

Offline 91.50.239.190:28015 checked 35d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,479
top 67%
Last wipe
49d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15479 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets NA · groups of 8+ · 4 on average
0/ 16
Q1 - Aim Training / Matchmaking / Facechecks - EU Main EU · groups of 8+ · 4 on average
0/ 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 4 on average
0/ 16
0/ 16
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X groups of 10+ · weekly · 5 on average
3/ 100
MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average
12/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Custom Aim Train?

The map on Custom Aim Train is procedural, produced by the game.

Which settings and rules apply on Custom Aim Train?

No gather rate appears in the name of Custom Aim Train. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Custom Aim Train right now?

Custom Aim Train is not responding at this moment and is offline, last seen 35 days 14 hours ago.

How does Custom Aim Train rank against other Rust servers?

On player hours for the past week, Custom Aim Train sits at #15,479, which puts it inside the top 67% of every ranked server.

Operator and location

How reliably does Custom Aim Train stay online?

As recorded now, Custom Aim Train is not reachable, the last contact having been 35 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.

Which region does Custom Aim Train run from?

A region is not published by Custom Aim Train. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 91.50.239.190:28015 is the address it uses.

Which Rust version is Custom Aim Train running?

On Windows, Custom Aim Train runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Custom Aim Train wipe, and on which days?

Too few wipes of Custom Aim Train are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 49 days 23 hours is how long the current world has been running.

Lists and tags

What do the server tags on Custom Aim Train mean?

These are the tags Custom Aim Train publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Custom Aim Train appear?

These Rust Server Trends lists include Custom Aim Train: Rust aim training servers, live and Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Custom Aim Train?

You can connect by pressing F1 in Rust and typing client.connect 91.50.239.190:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.