Station US-3597 · recording
Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L
Online NA · us5 91.229.114.90:28096 checked 11m ago
- Players now
- 1/ 200
- 0% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 4
- Rank
- #3,597
- top 16% · #591 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 200 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +3into Wed 00:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
- wipe-day peak
- 12players, last three wipes
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 34 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | M1.1▲rising | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L?
Generated by the game, the map on Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L is procedural, size 4,000 with seed 1577287181. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L?
The name of Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L gives no gather rate. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L?
At this moment, Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L records 1 players across 200 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 4. The busiest point in the last 48 hours came at 00:00 UTC, averaging 3 players.
How does Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L rank against other Rust servers?
Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L is #591 in North America and #3,597 worldwide on the past week's player hours, within the top 16% of ranked servers.
Server facts
How reliably does Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L stay online?
As recorded now, Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L is running. Going by the uptime figure it reports, it restarted about 9 hours ago. It was up 97% of the time across the last 7 full days: 163 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L perform under load?
Across the last 48 hours it averaged 49 server fps, with a floor of 13. Buildings, deployables and all the rest of the world's entities brought it to a high of 120,453. It reached a ceiling of 4,741 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L run from?
The NA tag puts Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L in North America, and the region code it publishes is us5. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 91.229.114.90:28096 is the address it uses.
What build of Rust does Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L use?
On Linux, Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L?
The recent wipes averaged a busiest count of 12 players. The peak on the most recent wipe came 34 hours after the wipe.
On what timetable does Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L run its wipes?
Once a month Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 4 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L mean?
Tags published by Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus5 (Region code): The region code for this server is us5; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L appear?
You will find Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L?
Among the servers we track, only Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L publishes this survivorscove.com hostname.
Join the server
What steps get you onto Survivors Cove PVE CustomAI|Contracts|NPC Bases|Convoys|Drugs|L?
To join, enter client.connect 91.229.114.90:28096 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://www.survivorscove.com is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
