Rust Server TrendsSeismic network · station log
Recording Stations11,691 Players35,842 Active2,916 Wipes · 3 h97 48 h

Station XX-3841 · recording

The Abandoned (PVE)

Online 89.58.19.234:28015 checked 7m ago

biweekly wipes moddedoxidepve
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.0rising
+0 players on the day
7-day average
1
peak 5
Rank
#3,841
top 17%
Last wipe
13d ago
biweekly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-3841 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.0rising+0 players
Sharpest hour
+1into Wed 01:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5204:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
0%else halves by day 5.5

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 14d 14hThu 12 Nov, 18:03 UTC
  3. 35d 15hThu 3 Dec, 19:00 UTCFW
  4. 42d 14hThu 10 Dec, 18:03 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 18:03 UTC13d ago M0.9rising 8 – running 0
Thu 1 Oct, 17:56 UTC FW27d ago M0.7rising 5 halved by day 5 14 days 0
Thu 17 Sep, 18:02 UTC41d ago M0.6rising 6 halved by day 6 14 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average
2/ 200
J.A.R.V.I.S.| PVE | Farm, Build, Enjoy | NO Sandbox groups of 8+ · biweekly · 2 on average
0/ 50
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 NA · groups of 8+ · biweekly · 1 on average
3/ 50
Outpost Omega | PVE | Build | Explore | Thrive NA · groups of 8+ · biweekly · 1 on average
2/ 100
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 13 on average
7/ 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on The Abandoned (PVE)?

The procedural map on The Abandoned (PVE) is size 4,096 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Monsters Land (4000).

Which settings and rules apply on The Abandoned (PVE)?

No gather rate appears in the name of The Abandoned (PVE). Groups hold up to 8 players, which is the default for the game. In build & creative mode, sandbox construction without gathering. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.

Live population

How many players are recorded on The Abandoned (PVE) right now?

1 of the 50 slots on The Abandoned (PVE) are filled right now. The seven-day average is 1 players, with a peak of 5. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 1 players.

How does The Abandoned (PVE) rank against other Rust servers?

Over the last seven days, The Abandoned (PVE) recorded enough player hours to reach #3,841 worldwide, placing it in the top 17% of all ranked servers.

Server facts

How reliably does The Abandoned (PVE) stay online?

The Abandoned (PVE) is up at the moment. Its reported uptime points to a restart about 21 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does The Abandoned (PVE) hold a steady tick rate?

Across the last 48 hours it averaged 39 server fps, with a floor of 1. At its highest, it carried 101,305 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,477 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does The Abandoned (PVE) run from?

No region is published by The Abandoned (PVE). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 89.58.19.234:28015.

What build of Rust does The Abandoned (PVE) use?

On Linux, The Abandoned (PVE) runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on The Abandoned (PVE)?

On average, the busiest point of its recent wipes drew 6 players. The peak on the most recent wipe came 20 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 5.5 in the wipes where it didn't hold.

How often does The Abandoned (PVE) wipe, and on which days?

The wipe rhythm at The Abandoned (PVE) is every 4 weeks on Thursday at 18:03 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 13 days 9 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Lists and tags

What do the server tags on The Abandoned (PVE) mean?

Tags published by The Abandoned (PVE) and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; modded (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does The Abandoned (PVE) appear?

The Rust Server Trends lists that take in The Abandoned (PVE) are: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto The Abandoned (PVE)?

Enter client.connect 89.58.19.234:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/NRRkfSv5gW is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^c,^p,gmvanilla,cs168909,ts8,^o^z,modded

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^c
Creative No gathering here: it's sandbox building, so build what you want.
^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.