Rust Server TrendsSeismic network · station log
Recording Stations11,856 Players101,030 Active3,903 Wipes · 3 h542 48 h

Station XX-796 · recording

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]

Online 185.207.214.251:35300 checked 10m ago

monthly wipes moddedoxidepve
Connect
Players now
15/ 200
8% full
Motion · 24 h
M0.4falling
−2 players on the day
7-day average
13
peak 32
Rank
#796
top 4%
Last wipe
28d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-796 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
15of 200 slots
Motion · 24 h
M0.4falling−2 players
Sharpest hour
−8into Wed 21:00 UTC
Peak · 48 h
26most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304021:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak
85players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 85, 45 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 19:16 UTC FW28d ago M1.8rising 85 – running 16

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average
8/ 50
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
1/ 200
CZ/SK RELAX PVE groups of 8+ · monthly · 2 on average
5/ 30
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY groups of 10+ · monthly · 2 on average
5/ 100
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average
1/ 100
Хомка RU PvE EU · groups of 8+ · monthly · 1 on average
8/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

The procedural map on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] is size 4,500 with seed 1768819639, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

No gather rate appears in the name of |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. The group limit is 10 players. In build & creative mode, sandbox construction without gathering. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] right now?

At this moment, |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] records 15 players across 200 slots. Across seven days this server recorded an average of 13 players and a peak of 32. The busiest point in the last 48 hours came at 17:00 UTC, averaging 23 players.

How does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] rank against other Rust servers?

Over the last seven days, |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] recorded enough player hours to reach #796 worldwide, placing it in the top 4% of all ranked servers.

Server facts

How reliably does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] stay online?

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] is up at the moment. Its reported uptime points to a restart about 14 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] hold a steady tick rate?

The 48-hour average is 43 server fps; 27 is the lowest observed. At its highest, it carried 257,979 entities: buildings, deployables and the world's other contents. It reached a ceiling of 6,375 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] run from?

No region is published by |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 185.207.214.251:35300.

What build of Rust does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] use?

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

85 players, on average, was the busiest crowd at its recent wipes. 45 hours into the latest wipe, the crowd reached its peak.

On what timetable does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] run its wipes?

At the force wipe each month |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 28 days. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] mean?

Tags published by |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp200 (Max players): 200 slots are available; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^k (Build server): You can design and practise bases; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] appear?

The Rust Server Trends lists that take in |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] are: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust PvE servers and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Connecting

How do you connect to |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

You can connect by pressing F1 in Rust and typing client.connect 185.207.214.251:35300 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://rusttravka.ru/cookies.html?backurl=http://rusttravka.ru/?try=3.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^k,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp200
Max players 200 slots are available.
ts10
Group limit Teams are capped at 10 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^k
Build server You can design and practise bases.
^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.