Station XX-2195 · recording
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY
Online 179.61.132.160:27015 checked 11m ago
- Players now
- 6/ 100
- 6% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 2
- peak 7
- Rank
- #2,195
- top 10%
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 6of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Thu 01:00 UTC
- Peak · 48 h
- 7most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
- wipe-day peak
- 10players, last three wipes
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 45 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 20:04 UTC FW28d ago | M1.0▲rising | 10 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?
The procedural map on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY is size 4,000 with seed 3486489, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Wiped 28 days ago.
Which settings and rules apply on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?
No gather rate appears in the name of BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY. Up to 10 players can be in a group. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?
6 of the 100 slots on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY are filled right now. Across seven days this server recorded an average of 2 players and a peak of 7. The busiest point in the last 48 hours came at 20:00 UTC, averaging 6 players.
How does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY rank against other Rust servers?
On player hours for the past week, BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY sits at #2,195, which puts it inside the top 10% of every ranked server.
Operator and location
How reliably does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY stay online?
As recorded now, BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY is running. The uptime it reports puts its last restart about 13 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY hold a steady tick rate?
Across the last 48 hours it averaged 143 server fps, with a floor of 73. At its highest, it carried 180,627 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,605 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY hosted?
No region is published by BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 179.61.132.160:27015.
What build of Rust does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY use?
Rust network protocol 2635 and build 168909 on Windows is what BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?
On average, the busiest point of its recent wipes drew 10 players. 45 hours into the latest wipe, the crowd reached its peak.
How often does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY wipe, and on which days?
Once a month BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 2 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY mean?
Tags published by BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts10 (Group limit): Each team can hold up to 10; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY appear?
These Rust Server Trends lists include BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust PvE servers and Rust zombie servers, by recorded population. On the server list, the filters it matches are: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?
Enter client.connect 179.61.132.160:27015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://brutalgaming.es/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
