Rust Server TrendsSeismic network · station log
Recording Stations11,757 Players71,901 Active3,470 Wipes · 3 h213 48 h

Station XX-1936 · recording

CZ/SK RELAX PVE

Online 185.180.2.40:28413 checked 8m ago

monthly wipes moddedoxidepve
Connect
Players now
4/ 30
13% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
2
peak 11
Rank
#1,936
top 9%
Last wipe
28d ago
monthly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1936 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 30 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+4into Wed 19:00 UTC
Peak · 48 h
7most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246800:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak
19players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:48 UTC FW28d ago M1.3rising 19 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 13 on average
8/ 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average
2/ 50
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
1/ 200
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY groups of 10+ · monthly · 2 on average
8/ 100
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average
2/ 100
Хомка RU PvE EU · groups of 8+ · monthly · 1 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on CZ/SK RELAX PVE?

Generated by the game, the map on CZ/SK RELAX PVE is procedural, size 4,350 with seed 1. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on CZ/SK RELAX PVE?

No gather rate appears in the name of CZ/SK RELAX PVE. Groups hold up to 8 players, which is the default for the game. In build & creative mode, no gathering, only sandbox building. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on CZ/SK RELAX PVE right now?

A reading taken now shows 4 players on CZ/SK RELAX PVE, which has 30 slots. The seven-day average is 2 players, with a peak of 11. The last 48 hours show their highest activity at 21:00 UTC, averaging 6 players.

How does CZ/SK RELAX PVE rank against other Rust servers?

Over the last seven days, CZ/SK RELAX PVE recorded enough player hours to reach #1,936 worldwide, placing it in the top 9% of all ranked servers.

Operator and location

How reliably does CZ/SK RELAX PVE stay online?

As recorded now, CZ/SK RELAX PVE is running. Going by the uptime figure it reports, it restarted about 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does CZ/SK RELAX PVE hold a steady tick rate?

Its average server fps over the last 48 hours was 28, and it never dropped below 12. At its highest, it carried 236,162 entities: buildings, deployables and the world's other contents. It reached a ceiling of 7,222 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is CZ/SK RELAX PVE hosted?

A region is not published by CZ/SK RELAX PVE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 185.180.2.40:28413.

Which Rust version is CZ/SK RELAX PVE running?

On Linux, CZ/SK RELAX PVE runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on CZ/SK RELAX PVE?

On average, the busiest point of its recent wipes drew 19 players. 3 hours into the latest wipe, the crowd reached its peak.

How often does CZ/SK RELAX PVE wipe, and on which days?

Once a month CZ/SK RELAX PVE wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 5 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on CZ/SK RELAX PVE mean?

The game's server browser reads the tags CZ/SK RELAX PVE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^k (Build server): You can design and practise bases; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does CZ/SK RELAX PVE appear?

You will find CZ/SK RELAX PVE on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto CZ/SK RELAX PVE?

Enter client.connect 185.180.2.40:28413 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^k,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players Slots: 30.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^k
Build server You can design and practise bases.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.