Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players32,078 Active2,758 Wipes · 3 h69 48 h

Station XX-1499 · recording

CZ/EU Farming Industry PVE

Online 185.180.2.23:28124 checked 11m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
4
peak 16
Rank
#1,499
top 7%
Last wipe
27d ago
monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1499 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−4into Wed 22:00 UTC
Peak · 48 h
10most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02.557.51006:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak
19players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW27d ago M1.2rising 19 – running 4

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
5/ 200
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average
0/ 100
Хомка RU PvE EU · groups of 8+ · monthly · 1 on average
1/ 100
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average
4/ 200
PIGLAND V7 NOWIPE/PVE/KIT Хрюшки EU · groups of 8+ · 2 on average
2/ 20
Renegade CZ PVE EU · groups of 8+ · 1 on average
0/ 30
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on CZ/EU Farming Industry PVE?

Generated by the game, the map on CZ/EU Farming Industry PVE is procedural, size 4,500 with seed 18459981. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on CZ/EU Farming Industry PVE?

You will find no gather rate in the name of CZ/EU Farming Industry PVE. The group limit is 8 players, the game's default. build & creative is the game mode, sandbox construction without gathering. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on CZ/EU Farming Industry PVE right now?

A reading taken now shows 1 players on CZ/EU Farming Industry PVE, which has 50 slots. The seven-day average is 4 players, with a peak of 16. The last 48 hours show their highest activity at 20:00 UTC, averaging 8 players.

How does CZ/EU Farming Industry PVE rank against other Rust servers?

The last seven days of player hours place CZ/EU Farming Industry PVE at #1,499, in the top 7% of all ranked servers.

Server facts

How reliably does CZ/EU Farming Industry PVE stay online?

As recorded now, CZ/EU Farming Industry PVE is running. Going by the uptime figure it reports, it restarted about 1 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does CZ/EU Farming Industry PVE hold a steady tick rate?

The 48-hour average is 71 server fps; 19 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 179,817. Memory use peaked at 5,422 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is CZ/EU Farming Industry PVE hosted?

The name of CZ/EU Farming Industry PVE points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 185.180.2.23:28124.

What build of Rust does CZ/EU Farming Industry PVE use?

On Linux, CZ/EU Farming Industry PVE runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on CZ/EU Farming Industry PVE?

19 players, on average, was the busiest crowd at its recent wipes. 25 hours into the latest wipe, the crowd reached its peak.

How often does CZ/EU Farming Industry PVE wipe, and on which days?

Once a month CZ/EU Farming Industry PVE wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 11 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on CZ/EU Farming Industry PVE mean?

The game's server browser reads the tags CZ/EU Farming Industry PVE publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^r (Roleplay): A server for roleplay; ^k (Build server): A place to design and practise bases; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does CZ/EU Farming Industry PVE appear?

The Rust Server Trends lists that take in CZ/EU Farming Industry PVE are: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live, Rust PvE servers and Rust roleplay server trends. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to CZ/EU Farming Industry PVE?

To join, enter client.connect 185.180.2.23:28124 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/h3kD4ZK84A.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,^r,^k,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE The danger comes from the world, not from other players.
^r
Roleplay A server for roleplay.
^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.