Rust Server TrendsSeismic network · station log
Recording Stations11,806 Players74,886 Active3,724 Wipes · 3 h106 48 h

Station NA-2735 · recording

Outpost Omega | PVE | Build | Explore | Thrive

Online NA 174.17.20.213:28015 checked 8m ago

biweekly wipes vanillamoddedcarbonpve
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 9
Rank
#2,735
top 12% · #445 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-2735 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−2into Tue 21:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246822:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 14d 22hThu 12 Nov, 19:26 UTC
  3. 35d 21hThu 3 Dec, 19:00 UTCFW
  4. 42d 22hThu 10 Dec, 19:26 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 19:26 UTC13d ago M0.5rising 3 – running 0
Thu 1 Oct, 19:27 UTC FW27d ago M0.5rising 3 halved by day 4 14 days 0
Thu 17 Sep, 19:27 UTC41d ago M0.6rising 4 halved by day 2 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 NA · groups of 8+ · biweekly · 1 on average
2/ 50
0/ 50
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average
1/ 200
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai NA · groups of 8+ · 2x · monthly · 3 on average
5/ 200
J.A.R.V.I.S.| PVE | Farm, Build, Enjoy | NO Sandbox groups of 8+ · biweekly · 2 on average
1/ 50
[US] RustDecay PVE 15x Relax & Build - No Kill No Raid NA · groups of 8+ · 15x · monthly · 12 on average
8/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Outpost Omega | PVE | Build | Explore | Thrive?

Generated by the game, the map on Outpost Omega | PVE | Build | Explore | Thrive is procedural, size 4,750 with seed 754015235. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Outpost Omega | PVE | Build | Explore | Thrive?

You will find no gather rate in the name of Outpost Omega | PVE | Build | Explore | Thrive. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Outpost Omega | PVE | Build | Explore | Thrive right now?

At this moment, Outpost Omega | PVE | Build | Explore | Thrive records 1 players across 100 slots. The seven-day average is 1 players, with a peak of 9. The last 48 hours show their highest activity at 23:00 UTC, averaging 4 players.

How does Outpost Omega | PVE | Build | Explore | Thrive rank against other Rust servers?

For player hours across the last seven days, Outpost Omega | PVE | Build | Explore | Thrive takes #2,735 overall and #445 in North America, inside the top 12% of all ranked servers.

Operator and location

How reliably does Outpost Omega | PVE | Build | Explore | Thrive stay online?

Right now, you can reach Outpost Omega | PVE | Build | Explore | Thrive. The uptime it reports puts its last restart about 34 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does Outpost Omega | PVE | Build | Explore | Thrive hold a steady tick rate?

The 48-hour average is 89 server fps; 57 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 136,584. Its highest memory use was 5,406 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Outpost Omega | PVE | Build | Explore | Thrive hosted?

The NA tag is how Outpost Omega | PVE | Build | Explore | Thrive lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 174.17.20.213:28015.

Which Rust version is Outpost Omega | PVE | Build | Explore | Thrive running?

Rust network protocol 2635 and build 168909 on Windows is what Outpost Omega | PVE | Build | Explore | Thrive runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Outpost Omega | PVE | Build | Explore | Thrive?

The recent wipes averaged a busiest count of 3 players. 25 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

On what timetable does Outpost Omega | PVE | Build | Explore | Thrive run its wipes?

The wipe rhythm at Outpost Omega | PVE | Build | Explore | Thrive is every 4 weeks on Thursday at 19:26 UTC. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 13 days 1 hours. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on Outpost Omega | PVE | Build | Explore | Thrive mean?

Tags published by Outpost Omega | PVE | Build | Explore | Thrive and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Outpost Omega | PVE | Build | Explore | Thrive appear?

The Rust Server Trends lists that take in Outpost Omega | PVE | Build | Explore | Thrive are: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to join

How do you connect to Outpost Omega | PVE | Build | Explore | Thrive?

You can connect by pressing F1 in Rust and typing client.connect 174.17.20.213:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/TYmsvzJhVr is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.