Station EU-5676 · recording
DUGA: Relay
Online EU 89.248.236.146:27015 checked 12m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #5,676
- top 26% · #1818 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 9h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 11:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on DUGA: Relay?
The procedural map on DUGA: Relay is size 3,750, generated by the game.
Which settings and rules apply on DUGA: Relay?
The name of DUGA: Relay gives no gather rate. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on DUGA: Relay?
A reading taken now shows 0 players on DUGA: Relay, which has 40 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The busiest point in the last 48 hours came at 11:00 UTC, averaging 1 players.
How does DUGA: Relay rank against other Rust servers?
For player hours across the last seven days, DUGA: Relay takes #5,676 overall and #1,818 in Europe, inside the top 26% of all ranked servers.
Server facts
How reliably does DUGA: Relay stay online?
DUGA: Relay is up at the moment. Its reported uptime points to a restart about 2 days 2 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 8 October 2026.
How well does DUGA: Relay perform under load?
Across the last 48 hours it averaged 60 server fps, with a floor of 49. The world held up to 82,002 entities at its peak, buildings and deployables included. Memory use peaked at 3,071 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does DUGA: Relay run from?
With its EU tag, DUGA: Relay lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 89.248.236.146:27015 is the address it uses.
Which Rust version is DUGA: Relay running?
On Linux, DUGA: Relay runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does DUGA: Relay run its wipes?
From the force wipe the next wipe of DUGA: Relay is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 14 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on DUGA: Relay mean?
Tags published by DUGA: Relay and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does DUGA: Relay appear?
The Rust Server Trends lists that take in DUGA: Relay are: Rust servers with the tutorial, EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which person or group runs DUGA: Relay?
Both DUGA: Relay and 1 other server we track publish a luridan.com hostname, so one operator most likely runs them.
How to join
How do you connect to DUGA: Relay?
You can connect by pressing F1 in Rust and typing client.connect 89.248.236.146:27015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://luridan.com/tags/duga/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
