Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players51,773 Active3,164 Wipes · 3 h133 48 h

Station EU-5676 · recording

DUGA: Relay

Online EU 89.248.236.146:27015 checked 12m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,676
top 26% · #1818 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-5676 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 11:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 26% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average
30/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
18/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average
13/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
13/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
22/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
21/ 75
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on DUGA: Relay?

The procedural map on DUGA: Relay is size 3,750, generated by the game.

Which settings and rules apply on DUGA: Relay?

The name of DUGA: Relay gives no gather rate. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on DUGA: Relay?

A reading taken now shows 0 players on DUGA: Relay, which has 40 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The busiest point in the last 48 hours came at 11:00 UTC, averaging 1 players.

How does DUGA: Relay rank against other Rust servers?

For player hours across the last seven days, DUGA: Relay takes #5,676 overall and #1,818 in Europe, inside the top 26% of all ranked servers.

Server facts

How reliably does DUGA: Relay stay online?

DUGA: Relay is up at the moment. Its reported uptime points to a restart about 2 days 2 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 8 October 2026.

How well does DUGA: Relay perform under load?

Across the last 48 hours it averaged 60 server fps, with a floor of 49. The world held up to 82,002 entities at its peak, buildings and deployables included. Memory use peaked at 3,071 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does DUGA: Relay run from?

With its EU tag, DUGA: Relay lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 89.248.236.146:27015 is the address it uses.

Which Rust version is DUGA: Relay running?

On Linux, DUGA: Relay runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does DUGA: Relay run its wipes?

From the force wipe the next wipe of DUGA: Relay is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 14 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on DUGA: Relay mean?

Tags published by DUGA: Relay and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does DUGA: Relay appear?

The Rust Server Trends lists that take in DUGA: Relay are: Rust servers with the tutorial, EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which person or group runs DUGA: Relay?

Both DUGA: Relay and 1 other server we track publish a luridan.com hostname, so one operator most likely runs them.

How to join

How do you connect to DUGA: Relay?

You can connect by pressing F1 in Rust and typing client.connect 89.248.236.146:27015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://luridan.com/tags/duga/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EU,^t,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^t
Tutorial on This server offers Facepunch's tutorial to new players.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.