Station EU-15848 · no signal
DUGA: Relay
Offline EU 89.248.236.141:27129 checked 21d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,848
- top 72% · #2517 in EU
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:09 UTC FW28d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on DUGA: Relay?
Generated by the game, the map on DUGA: Relay is procedural and size 3,750.
Which settings and rules apply on DUGA: Relay?
The name of DUGA: Relay gives no gather rate. Groups hold up to 8 players, which is the default for the game. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on DUGA: Relay right now?
No players are recorded on DUGA: Relay at this moment; it is offline, and the last sighting was 21 days 6 hours ago.
How does DUGA: Relay rank against other Rust servers?
For player hours across the last seven days, DUGA: Relay takes #15,848 overall and #2,517 in Europe, inside the top 72% of all ranked servers.
Operator and location
How reliably does DUGA: Relay stay online?
No contact with DUGA: Relay right now, and the last recorded contact was 21 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is DUGA: Relay hosted?
With its EU tag, DUGA: Relay lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 89.248.236.141:27129 is the address it uses.
Which Rust version is DUGA: Relay running?
On Linux, DUGA: Relay runs Rust network protocol 2634 and build 167058. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on DUGA: Relay?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe.
How often does DUGA: Relay wipe, and on which days?
At the force wipe each month DUGA: Relay wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 28 days 1 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on DUGA: Relay mean?
The game's server browser reads the tags DUGA: Relay publishes: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167058 (Build): It runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does DUGA: Relay appear?
You will find DUGA: Relay on the following Rust Server Trends lists: Rust servers with the tutorial, EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which person or group runs DUGA: Relay?
Both DUGA: Relay and 1 other server we track publish a luridan.com hostname, so one operator most likely runs them.
Connecting
How do you connect to DUGA: Relay?
You can connect by pressing F1 in Rust and typing client.connect 89.248.236.141:27129 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://luridan.com/tags/duga/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
