Rust Server TrendsSeismic network · station log
Recording Stations11,645 Players42,938 Active3,029 Wipes · 3 h91 48 h

Station EU-9695 · recording

Hosted by incloudgame.ru

Online EU 89.248.236.141:27517 checked 12m ago

teams off monthly wipes moddedoxidepvehardcore
Connect
Players now
0/ 1
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#9,695
top 44% · #2231 in EU
Last wipe
8d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-9695 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 1 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 16:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75109:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 44% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] GoPVE / Hardcore / NPC / AI / Raid EU · no group limit · monthly · 6 on average
5/ 96
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average
26/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
9/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average
12/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
7/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
19/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Hosted by incloudgame.ru?

Hosted by incloudgame.ru runs a procedural map of size 3,000, produced by the game.

Which settings and rules apply on Hosted by incloudgame.ru?

No gather rate appears in the name of Hosted by incloudgame.ru. No group limit is published. In hardcore mode, Facepunch's most punishing mode. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Hosted by incloudgame.ru right now?

A reading taken now shows 0 players on Hosted by incloudgame.ru, which has 1 slots. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 1 players.

How does Hosted by incloudgame.ru rank against other Rust servers?

Hosted by incloudgame.ru is #2,231 in Europe and #9,695 worldwide on the past week's player hours, within the top 44% of ranked servers.

Server details

How reliably does Hosted by incloudgame.ru stay online?

Hosted by incloudgame.ru is up at the moment. Its reported uptime points to a restart about 2 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 20 October 2026 it was recorded for the first time by Rust Server Trends.

Does Hosted by incloudgame.ru hold a steady tick rate?

Across the last 48 hours it averaged 46 server fps, with a floor of 11. The world held up to 47,489 entities at its peak, buildings and deployables included. Memory use peaked at 2,297 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Hosted by incloudgame.ru hosted?

The EU tag is how Hosted by incloudgame.ru lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 89.248.236.141:27517.

Which Rust version is Hosted by incloudgame.ru running?

Hosted by incloudgame.ru is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Hosted by incloudgame.ru run its wipes?

From the force wipe the next wipe of Hosted by incloudgame.ru is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 8 days 22 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on Hosted by incloudgame.ru mean?

Tags published by Hosted by incloudgame.ru and read by the game's server browser include gmhardcore (Game mode): A harsher ruleset, hardcore; mp1 (Max players): Slots: 1; ts0 (Group limit): Team play is turned off; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^h (Hardcore): Hardcore, as Facepunch defines it: less help, survival is harsher; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Hosted by incloudgame.ru appear?

These Rust Server Trends lists include Hosted by incloudgame.ru: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to join

How do you connect to Hosted by incloudgame.ru?

Enter client.connect 89.248.236.141:27517 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://incloudgame.ru/.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^m,^h,EU,^p,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp1
Max players Slots: 1.
ts0
Group limit Team play is turned off.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^h
Hardcore Hardcore, as Facepunch defines it: less help, survival is harsher.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.