Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players35,785 Active2,874 Wipes · 3 h59 48 h

Station XX-1199 · recording

[RU] GoPVE / Hardcore / NPC / AI / Raid

Online 37.194.97.52:28015 checked 8m ago

teams off monthly wipes moddedoxidepvehardcore
Connect
Players now
0/ 96
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
7
peak 17
Rank
#1,199
top 5%
Last wipe
26d ago
monthly schedule
Next wipe
8d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1199 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 96 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−3into Tue 21:00 UTC
Peak · 48 h
11most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152004:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

usual gap
9.5 daysbetween real wipes
wipe-day peak
15players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 11 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 8 hours in, with 1 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 05:55 UTC16d ago M1.2rising 17+1 queue – running 0
Thu 1 Oct, 18:41 UTC FW26d ago M1.1rising 13+2 queue held half 9.5 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 37 on average
4/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 32 on average
6/ 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 30 on average
14/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 28 on average
3/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
5/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
1/ 75
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [RU] GoPVE / Hardcore / NPC / AI / Raid?

The procedural map on [RU] GoPVE / Hardcore / NPC / AI / Raid is size 6,000, generated by the game.

Which settings and rules apply on [RU] GoPVE / Hardcore / NPC / AI / Raid?

No gather rate appears in the name of [RU] GoPVE / Hardcore / NPC / AI / Raid. The group limit is not published. In hardcore mode, Facepunch's most demanding mode. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [RU] GoPVE / Hardcore / NPC / AI / Raid right now?

A reading taken now shows 0 players on [RU] GoPVE / Hardcore / NPC / AI / Raid, which has 96 slots. The seven-day average is 7 players, with a peak of 17. The last 48 hours show their highest activity at 17:00 UTC, averaging 10 players.

How does [RU] GoPVE / Hardcore / NPC / AI / Raid rank against other Rust servers?

Over the last seven days, [RU] GoPVE / Hardcore / NPC / AI / Raid recorded enough player hours to reach #1,199 worldwide, placing it in the top 5% of all ranked servers.

Operator and location

How reliably does [RU] GoPVE / Hardcore / NPC / AI / Raid stay online?

[RU] GoPVE / Hardcore / NPC / AI / Raid is up at the moment. The uptime it reports puts its last restart about 34 minutes ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [RU] GoPVE / Hardcore / NPC / AI / Raid perform under load?

Across the last 48 hours it averaged 74 server fps, with a floor of 60. Buildings, deployables and all the rest of the world's entities brought it to a high of 208,190. Its highest memory use was 5,077 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [RU] GoPVE / Hardcore / NPC / AI / Raid hosted?

Its name points to Europe, but [RU] GoPVE / Hardcore / NPC / AI / Raid publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 37.194.97.52:28015.

Which Rust version is [RU] GoPVE / Hardcore / NPC / AI / Raid running?

On Windows, [RU] GoPVE / Hardcore / NPC / AI / Raid runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [RU] GoPVE / Hardcore / NPC / AI / Raid?

The recent wipes averaged a busiest count of 15 players. 8 hours after the latest wipe the crowd peaked, with 1 waiting in the queue. Half that peak was held until the next wipe in 100% of its recent wipes.

On what timetable does [RU] GoPVE / Hardcore / NPC / AI / Raid run its wipes?

Once a month [RU] GoPVE / Hardcore / NPC / AI / Raid wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 9 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on [RU] GoPVE / Hardcore / NPC / AI / Raid mean?

Tags published by [RU] GoPVE / Hardcore / NPC / AI / Raid and read by the game's server browser include gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp96 (Max players): The server has 96 slots; ts0 (Group limit): Team play is turned off; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^h (Hardcore): Hardcore, as Facepunch defines it: less help, survival is harsher; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [RU] GoPVE / Hardcore / NPC / AI / Raid appear?

The Rust Server Trends lists that take in [RU] GoPVE / Hardcore / NPC / AI / Raid are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

Join the server

What steps get you onto [RU] GoPVE / Hardcore / NPC / AI / Raid?

Enter client.connect 37.194.97.52:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://m.vk.com/gopve is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp96,ptrak,$r?,v2635,^m,^h,^p,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The game mode is hardcore, a harsher ruleset.
mp96
Max players The server has 96 slots.
ts0
Group limit Team play is turned off.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^h
Hardcore Hardcore, as Facepunch defines it: less help, survival is harsher.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.