Rust Server TrendsSeismic network · station log
Recording Stations11,888 Players103,803 Active3,995 Wipes · 3 h419 48 h

Station XX-1133 · recording

Pop_Rust_PVE

Online 80.242.59.122:35000 checked 8m ago

monthly wipes moddedoxidepve
Connect
Players now
5/ 200
2% full
Motion · 24 h
M0.8falling
−6 players on the day
7-day average
8
peak 25
Rank
#1,133
top 5%
Last wipe
27d ago
monthly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1133 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
5of 200 slots
Motion · 24 h
M0.8falling−6 players
Sharpest hour
+8into Wed 15:00 UTC
Peak · 48 h
17most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak
36players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 36, 45 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW27d ago M1.4rising 36 – running 13

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 55 on average
46/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average
30/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average
31/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 36 on average
77/ 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average
24/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
16/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Pop_Rust_PVE?

The procedural map on Pop_Rust_PVE is size 5,000 with seed 1356798757, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Pop_Rust_PVE?

You will find no gather rate in the name of Pop_Rust_PVE. Up to 21 players can be in a group. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Pop_Rust_PVE right now?

5 of the 200 slots on Pop_Rust_PVE are filled right now. Averaged across the last seven days the population was 8 players, reaching a peak of 25. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 16 players.

How does Pop_Rust_PVE rank against other Rust servers?

On player hours for the past week, Pop_Rust_PVE sits at #1,133, which puts it inside the top 5% of every ranked server.

Server facts

How reliably does Pop_Rust_PVE stay online?

Right now, you can reach Pop_Rust_PVE. Its reported uptime points to a restart about 6 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does Pop_Rust_PVE hold a steady tick rate?

Across the last 48 hours it averaged 31 server fps, with a floor of 10. At its highest, it carried 385,400 entities: buildings, deployables and the world's other contents. Memory use peaked at 8,609 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Pop_Rust_PVE run from?

No region is published by Pop_Rust_PVE. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 80.242.59.122:35000 is the address it uses.

What build of Rust does Pop_Rust_PVE use?

On Windows, Pop_Rust_PVE runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Pop_Rust_PVE?

On average, the busiest point of its recent wipes drew 36 players. 45 hours into the latest wipe, the crowd reached its peak.

On what timetable does Pop_Rust_PVE run its wipes?

The force wipe is the only wipe Pop_Rust_PVE takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 23 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on Pop_Rust_PVE mean?

These are the tags Pop_Rust_PVE publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slots: 200; ts21 (Group limit): Each team can hold up to 21; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Pop_Rust_PVE appear?

You will find Pop_Rust_PVE on the following Rust Server Trends lists: Rust servers with the tutorial, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to Pop_Rust_PVE?

To join, enter client.connect 80.242.59.122:35000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://pop-pve.gamestores.app/.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^t,^p,gmrust,cs168909,ts21,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Slots: 200.
ts21
Group limit Each team can hold up to 21.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.
^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.