Station XX-2697 · recording
[EU] Facepunch Staging Primitive Small
Online 79.137.98.21:28015 checked 5m ago
- Players now
- 3/ 250
- 1% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 8
- Rank
- #2,697
- top 12%
- Last wipe
- 33d ago
- monthly schedule
- Next wipe
- 8d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 3of 250 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +3into Mon 18:00 UTC
- Peak · 48 h
- 7most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
- wipe-day peak
- 7players, last three wipes
Coming wipes
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 32 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 24 Sep, 11:45 UTC33d ago | M0.5▲rising | 7 | – | running | 4 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [EU] Facepunch Staging Primitive Small?
Generated by the game, the map on [EU] Facepunch Staging Primitive Small is procedural, size 3,750 with seed 1097052742. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [EU] Facepunch Staging Primitive Small?
You will find no gather rate in the name of [EU] Facepunch Staging Primitive Small. The group limit is 8 players, the game's default. primitive is the game mode, bows, spears and melee instead of guns. Player combat and raiding are permitted. You will find it in the Official tab inside Rust. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on [EU] Facepunch Staging Primitive Small?
3 of the 250 slots on [EU] Facepunch Staging Primitive Small are filled right now. Across seven days this server recorded an average of 1 players and a peak of 8. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 4 players.
How does [EU] Facepunch Staging Primitive Small rank against other Rust servers?
On player hours for the past week, [EU] Facepunch Staging Primitive Small sits at #2,697, which puts it inside the top 12% of every ranked server.
Operator and location
How reliably does [EU] Facepunch Staging Primitive Small stay online?
As recorded now, [EU] Facepunch Staging Primitive Small is running. Its reported uptime points to a restart about 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does [EU] Facepunch Staging Primitive Small perform under load?
The 48-hour average is 60 server fps; 57 is the lowest observed. The world held up to 82,000 entities at its peak, buildings and deployables included. It reached a ceiling of 3,466 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [EU] Facepunch Staging Primitive Small hosted?
No region tag comes from [EU] Facepunch Staging Primitive Small, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 79.137.98.21:28015.
What build of Rust does [EU] Facepunch Staging Primitive Small use?
[EU] Facepunch Staging Primitive Small is running Rust network protocol 2635 and build 169289 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on [EU] Facepunch Staging Primitive Small?
On average, the busiest point of its recent wipes drew 7 players. 32 hours after the latest wipe, the crowd peaked.
How often does [EU] Facepunch Staging Primitive Small wipe, and on which days?
Once a month [EU] Facepunch Staging Primitive Small wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 33 days 7 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on [EU] Facepunch Staging Primitive Small mean?
Tags published by [EU] Facepunch Staging Primitive Small and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): No guns here; it's primitive, with bows, spears and melee only; mp250 (Max players): The server has 250 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169289 (Build): The game build is 169289; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [EU] Facepunch Staging Primitive Small appear?
You will find [EU] Facepunch Staging Primitive Small on the following Rust Server Trends lists: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Primitive Rust servers, live. On the server list, the filters it matches are: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who is behind [EU] Facepunch Staging Primitive Small?
Both [EU] Facepunch Staging Primitive Small and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.
Connecting
How do you connect to [EU] Facepunch Staging Primitive Small?
You can connect by pressing F1 in Rust and typing client.connect 79.137.98.21:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
