Rust Server TrendsSeismic network · station log
Recording Stations11,876 Players94,650 Active4,085 Wipes · 3 h164 48 h

Station XX-2697 · recording

[EU] Facepunch Staging Primitive Small

Online 79.137.98.21:28015 checked 5m ago

official monthly wipes
Connect
Players now
3/ 250
1% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 8
Rank
#2,697
top 12%
Last wipe
33d ago
monthly schedule
Next wipe
8d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-2697 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 250 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+3into Mon 18:00 UTC
Peak · 48 h
7most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak
7players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 32 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 24 Sep, 11:45 UTC33d ago M0.5rising 7 – running 4

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average
16/ 100
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average
8/ 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average
3/ 120
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] Facepunch Staging Primitive Small?

Generated by the game, the map on [EU] Facepunch Staging Primitive Small is procedural, size 3,750 with seed 1097052742. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU] Facepunch Staging Primitive Small?

You will find no gather rate in the name of [EU] Facepunch Staging Primitive Small. The group limit is 8 players, the game's default. primitive is the game mode, bows, spears and melee instead of guns. Player combat and raiding are permitted. You will find it in the Official tab inside Rust. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [EU] Facepunch Staging Primitive Small?

3 of the 250 slots on [EU] Facepunch Staging Primitive Small are filled right now. Across seven days this server recorded an average of 1 players and a peak of 8. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 4 players.

How does [EU] Facepunch Staging Primitive Small rank against other Rust servers?

On player hours for the past week, [EU] Facepunch Staging Primitive Small sits at #2,697, which puts it inside the top 12% of every ranked server.

Operator and location

How reliably does [EU] Facepunch Staging Primitive Small stay online?

As recorded now, [EU] Facepunch Staging Primitive Small is running. Its reported uptime points to a restart about 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [EU] Facepunch Staging Primitive Small perform under load?

The 48-hour average is 60 server fps; 57 is the lowest observed. The world held up to 82,000 entities at its peak, buildings and deployables included. It reached a ceiling of 3,466 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [EU] Facepunch Staging Primitive Small hosted?

No region tag comes from [EU] Facepunch Staging Primitive Small, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 79.137.98.21:28015.

What build of Rust does [EU] Facepunch Staging Primitive Small use?

[EU] Facepunch Staging Primitive Small is running Rust network protocol 2635 and build 169289 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [EU] Facepunch Staging Primitive Small?

On average, the busiest point of its recent wipes drew 7 players. 32 hours after the latest wipe, the crowd peaked.

How often does [EU] Facepunch Staging Primitive Small wipe, and on which days?

Once a month [EU] Facepunch Staging Primitive Small wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 33 days 7 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on [EU] Facepunch Staging Primitive Small mean?

Tags published by [EU] Facepunch Staging Primitive Small and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): No guns here; it's primitive, with bows, spears and melee only; mp250 (Max players): The server has 250 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169289 (Build): The game build is 169289; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch Staging Primitive Small appear?

You will find [EU] Facepunch Staging Primitive Small on the following Rust Server Trends lists: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Primitive Rust servers, live. On the server list, the filters it matches are: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is behind [EU] Facepunch Staging Primitive Small?

Both [EU] Facepunch Staging Primitive Small and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.

Connecting

How do you connect to [EU] Facepunch Staging Primitive Small?

You can connect by pressing F1 in Rust and typing client.connect 79.137.98.21:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^t,gmprimitive,cs169289,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode No guns here; it's primitive, with bows, spears and melee only.
mp250
Max players The server has 250 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs169289
Build The game build is 169289.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Other

sc2
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.