Station XX-1251 · recording
[EU] Facepunch 14
Online 79.137.98.160:28020 checked 8m ago
- Players now
- 3/ 300
- 1% full
- Motion · 24 h
- M0.7▼falling
- −5 players on the day
- 7-day average
- 6
- peak 18
- Rank
- #1,251
- top 6%
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 3of 300 slots
- Motion · 24 h
- M0.7▼falling−5 players
- Sharpest hour
- +5into Thu 16:00 UTC
- Peak · 48 h
- 14most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
- wipe-day peak
- 29players, last three wipes
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 29, 47 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW28d ago | M1.4▲rising | 29 | – | running | 5 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [EU] Facepunch 14?
The procedural map on [EU] Facepunch 14 is size 4,500 with seed 159513066, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [EU] Facepunch 14?
You will find no gather rate in the name of [EU] Facepunch 14. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. You will find it in the Official tab inside Rust. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on [EU] Facepunch 14 right now?
3 of the 300 slots on [EU] Facepunch 14 are filled right now. The seven-day average is 6 players, with a peak of 18. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 12 players.
How does [EU] Facepunch 14 rank against other Rust servers?
The last seven days of player hours place [EU] Facepunch 14 at #1,251, in the top 6% of all ranked servers.
Operator and location
How reliably does [EU] Facepunch 14 stay online?
As recorded now, [EU] Facepunch 14 is running. Going by the uptime figure it reports, it restarted about 9 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does [EU] Facepunch 14 perform under load?
The 48-hour average is 220 server fps; 197 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 134,151. It reached a ceiling of 5,336 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does [EU] Facepunch 14 run from?
Its name points to Europe, but [EU] Facepunch 14 publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 79.137.98.160:28020 is the address it uses.
Which Rust version is [EU] Facepunch 14 running?
[EU] Facepunch 14 is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [EU] Facepunch 14?
On average, the busiest point of its recent wipes drew 29 players. 47 hours into the latest wipe, the crowd reached its peak.
How often does [EU] Facepunch 14 wipe, and on which days?
At the force wipe each month [EU] Facepunch 14 wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 5 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on [EU] Facepunch 14 mean?
Tags published by [EU] Facepunch 14 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc3 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [EU] Facepunch 14 appear?
The Rust Server Trends lists that take in [EU] Facepunch 14 are: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who is behind [EU] Facepunch 14?
One operator most likely runs these: [EU] Facepunch 14 and 124 other servers we track, all publishing a playrust.com hostname.
Join the server
What steps get you onto [EU] Facepunch 14?
To join, enter client.connect 79.137.98.160:28020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
