Rust Server TrendsSeismic network · station log
Recording Stations11,801 Players69,381 Active3,608 Wipes · 3 h187 48 h

Station NA-15326 · no signal

[DVLP] Reforged Rust Hybrid

Offline NA 76.157.24.140:28125 checked 3d ago

quad monthly wipes vanillamoddedoxidepve
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,326
top 69% · #1505 in NA
Last wipe
23d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15326 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep7 Oct12 Oct18 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #619 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 04:12 UTC23d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1/ 50
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. NA · quad · monthly · 2 on average
0/ 50
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| NA · quad · 4x · monthly · 1 on average
0/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average
27/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average
16/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 35 on average
57/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [DVLP] Reforged Rust Hybrid?

Generated by the game, the map on [DVLP] Reforged Rust Hybrid is procedural, size 4,096 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is ReforgeRust.com.

Which settings and rules apply on [DVLP] Reforged Rust Hybrid?

No gather rate appears in the name of [DVLP] Reforged Rust Hybrid. You can have up to 4 players in a group (quad). In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [DVLP] Reforged Rust Hybrid right now?

No players are recorded on [DVLP] Reforged Rust Hybrid at this moment; it is offline, and the last sighting was 3 days 15 hours ago. The seven-day average for this server is 0 players.

How does [DVLP] Reforged Rust Hybrid rank against other Rust servers?

For player hours across the last seven days, [DVLP] Reforged Rust Hybrid takes #15,326 overall and #1,505 in North America, inside the top 69% of all ranked servers. Within quad, it places #619.

Server details

How reliably does [DVLP] Reforged Rust Hybrid stay online?

No contact with [DVLP] Reforged Rust Hybrid right now, and the last recorded contact was 3 days 15 hours ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. On 17 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is [DVLP] Reforged Rust Hybrid hosted?

The NA tag is how [DVLP] Reforged Rust Hybrid lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 76.157.24.140:28125.

What build of Rust does [DVLP] Reforged Rust Hybrid use?

Rust network protocol 2635 and build 168909 on Linux is what [DVLP] Reforged Rust Hybrid runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [DVLP] Reforged Rust Hybrid?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

How often does [DVLP] Reforged Rust Hybrid wipe, and on which days?

At the force wipe each month [DVLP] Reforged Rust Hybrid wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 23 days 8 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on [DVLP] Reforged Rust Hybrid mean?

Tags published by [DVLP] Reforged Rust Hybrid and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slots: 0; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [DVLP] Reforged Rust Hybrid appear?

These Rust Server Trends lists include [DVLP] Reforged Rust Hybrid: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Who is behind [DVLP] Reforged Rust Hybrid?

One operator most likely runs these: [DVLP] Reforged Rust Hybrid and 2 other servers we track, all publishing a reforgerust.com hostname.

Connecting

What steps get you onto [DVLP] Reforged Rust Hybrid?

To join, enter client.connect 76.157.24.140:28125 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://reforgerust.com/.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players Slots: 0.
ts4
Group limit Each team can hold up to 4.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.