Station NA-2782 · recording
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|
Online NA 65.28.44.27:28033 checked 14m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #2,782
- top 12% · #457 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 6h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +2into Mon 23:00 UTC
- Peak · 48 h
- 6most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 24% in NA, and #170 of the quad servers (top 21%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
- usual gap
- 4.7 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- 8d 6hThu 5 Nov, 19:00 UTCFW
- 36d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 22:23 UTC FW26d ago | M0.8▲rising | 7 | – | running | 0 | |
| Tue 22 Sep, 19:09 UTC35d ago | M0.6▲rising | 5 | halved by day 2 | 9.1 days | 1 | |
| Tue 22 Sep, 11:45 UTC36d ago | M0.7▲rising | 5 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| runs a procedural map of size 4,000 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Welcome To Kapco411.
Which settings and rules apply on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?
4x gather is what Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| runs, judging by its name. You can have up to 4 players in a group (quad). In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| right now?
At this moment, Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| records 0 players across 100 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 6. The busiest point in the last 48 hours came at 23:00 UTC, averaging 4 players.
How does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| rank against other Rust servers?
The last seven days of player hours place Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| at #2,782, in the top 12% of all ranked servers and #457 in North America. The ranking for quad puts it at #170.
Operator and location
How reliably does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| stay online?
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| is up at the moment. Going by the uptime figure it reports, it restarted about 22 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| hold a steady tick rate?
Across the last 48 hours it averaged 36 server fps, with a floor of 23. At its highest, it carried 196,363 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,626 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| hosted?
The NA tag is how Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 65.28.44.27:28033 is the address it uses.
What build of Rust does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| use?
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?
The recent wipes averaged a busiest count of 6 players. The peak on the most recent wipe came 20 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.
On what timetable does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| run its wipes?
At the force wipe each month Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 26 days 13 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| mean?
These are the tags Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| appear?
The Rust Server Trends lists that take in Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| are: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Connecting
What steps get you onto Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?
Enter client.connect 65.28.44.27:28033 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/28wbCQNMFW.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.