Station XX-3991 · recording
|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec
Online 74.91.125.199:28017 checked 7m ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M0.2▲rising
- +1 players on the day
- 7-day average
- 1
- peak 4
- Rank
- #3,991
- top 18%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M0.2▲rising+1 players
- Sharpest hour
- −1into Tue 06:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 13.8 daysbetween real wipes
- wipe-day peak
- 10players, last three wipes
- crowd held
- 0%else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW27d ago | M0.8▲rising | 8 | – | running | 1 | |
| Thu 17 Sep, 23:43 UTC40d ago | M1.0▲rising | 11 | halved by day 4 | 13.8 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec runs a procedural map of size 5,100 with seed 903465580, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
No gather rate appears in the name of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec right now?
0 of the 150 slots on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec are filled right now. Across seven days this server recorded an average of 1 players and a peak of 4. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.
How does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec rank against other Rust servers?
The last seven days of player hours place |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec at #3,991, in the top 18% of all ranked servers.
Server details
How reliably does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec stay online?
|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec is up at the moment. The uptime it reports puts its last restart about 13 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec perform under load?
Its average server fps over the last 48 hours was 30, and it never dropped below 30. The world held up to 176,000 entities at its peak, buildings and deployables included. Memory use peaked at 2,656 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec run from?
The name of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec points to North America, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 74.91.125.199:28017.
What build of Rust does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec use?
On Windows, |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec runs Rust network protocol 2635 and build 169052. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
The recent wipes averaged a busiest count of 10 players. 4 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 4.
On what timetable does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec run its wipes?
Too few wipes of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 27 days 2 hours is how long the current world has been running.
Lists and tags
What do the server tags on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec mean?
The game's server browser reads the tags |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec publishes: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs169052 (Build): The game build is 169052; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^p (PvE): There's no player combat; the world provides the threat. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec appear?
These Rust Server Trends lists include |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec: Rust community servers without the side modes, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How to join
How do you connect to |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
Enter client.connect 74.91.125.199:28017 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://rust.paradiseisland.gg/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.