Station NA-1290 · recording
|US|BunnysBoomBoomRoom|PvE|
Online NA 23.227.204.138:28265 checked 9m ago
- Players now
- 2/ 50
- 4% full
- Motion · 24 h
- M0.5▼falling
- −3 players on the day
- 7-day average
- 6
- peak 23
- Rank
- #1,290
- top 6% · #189 in NA
- Last wipe
- 14d ago
- biweekly schedule
- Next wipe
- 6d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 50 slots
- Motion · 24 h
- M0.5▼falling−3 players
- Sharpest hour
- −6into Wed 02:00 UTC
- Peak · 48 h
- 13most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 20players, last three wipes
- crowd held
- 0%else halves by day 4.5
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 13d 18hThu 12 Nov, 17:05 UTC
- 34d 20hThu 3 Dec, 19:00 UTCFW
- 41d 18hThu 10 Dec, 17:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 32 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 17:05 UTC14d ago | M1.4▲rising | 24 | – | running | 1 | |
| Thu 1 Oct, 18:21 UTC FW28d ago | M1.3▲rising | 19 | halved by day 4 | 13.9 days | 0 | |
| Thu 17 Sep, 17:10 UTC42d ago | M1.2▲rising | 18 | halved by day 5 | 14 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on |US|BunnysBoomBoomRoom|PvE|?
The procedural map on |US|BunnysBoomBoomRoom|PvE| is size 4,500 with seed 508605506, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on |US|BunnysBoomBoomRoom|PvE|?
The name of |US|BunnysBoomBoomRoom|PvE| gives no gather rate. Groups hold up to 8 players, which is the default for the game. In pve mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. The plugins run on Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on |US|BunnysBoomBoomRoom|PvE| right now?
A reading taken now shows 2 players on |US|BunnysBoomBoomRoom|PvE|, which has 50 slots. Across seven days this server recorded an average of 6 players and a peak of 23. The last 48 hours show their highest activity at 00:00 UTC, averaging 12 players.
How does |US|BunnysBoomBoomRoom|PvE| rank against other Rust servers?
|US|BunnysBoomBoomRoom|PvE| is #189 in North America and #1,290 worldwide on the past week's player hours, within the top 6% of ranked servers.
Operator and location
How reliably does |US|BunnysBoomBoomRoom|PvE| stay online?
As recorded now, |US|BunnysBoomBoomRoom|PvE| is running. Its reported uptime points to a restart about 7 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does |US|BunnysBoomBoomRoom|PvE| perform under load?
Across the last 48 hours it averaged 59 server fps, with a floor of 37. The world held up to 150,053 entities at its peak, buildings and deployables included. Memory use peaked at 4,289 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is |US|BunnysBoomBoomRoom|PvE| hosted?
The NA tag is how |US|BunnysBoomBoomRoom|PvE| lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 23.227.204.138:28265.
Which Rust version is |US|BunnysBoomBoomRoom|PvE| running?
On Windows, |US|BunnysBoomBoomRoom|PvE| runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on |US|BunnysBoomBoomRoom|PvE|?
On average, the busiest point of its recent wipes drew 20 players. 32 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 4.5 in the wipes where it didn't hold.
How often does |US|BunnysBoomBoomRoom|PvE| wipe, and on which days?
every 4 weeks on Thursday at 17:05 UTC is how |US|BunnysBoomBoomRoom|PvE| wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 14 days 5 hours. Its tags state that it wipes every two weeks.
Server tags
What do the server tags on |US|BunnysBoomBoomRoom|PvE| mean?
The game's server browser reads the tags |US|BunnysBoomBoomRoom|PvE| publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does |US|BunnysBoomBoomRoom|PvE| appear?
These Rust Server Trends lists include |US|BunnysBoomBoomRoom|PvE|: Rust community servers without the side modes, Rust PvE servers, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Connecting
What steps get you onto |US|BunnysBoomBoomRoom|PvE|?
To join, enter client.connect 23.227.204.138:28265 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://Pingperfect.com/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.