Station NA-988 · recording
[US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep
Online NA 71.14.106.239:28015 checked 8m ago
- Players now
- 9/ 100
- 9% full
- Motion · 24 h
- M0.5▲rising
- +4 players on the day
- 7-day average
- 9
- peak 30
- Rank
- #988
- top 4% · #154 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 9of 100 slots
- Motion · 24 h
- M0.5▲rising+4 players
- Sharpest hour
- +10into Wed 00:00 UTC
- Peak · 48 h
- 30most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
- wipe-day peak
- 85players, last three wipes
Coming wipes
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 85, 32 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:28 UTC FW27d ago | M1.9▲rising | 85 | – | running | 14 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep?
Generated by the game, the map on [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep is procedural, size 4,096 with seed 1519133411. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.
Which settings and rules apply on [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep?
Going by its name, [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep runs 0.5x gather. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep?
A reading taken now shows 9 players on [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep, which has 100 slots. The seven-day average is 9 players, with a peak of 30. Averaged over the last 48 hours, the busiest hour was 01:00 UTC at 23 players.
How does [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep rank against other Rust servers?
For player hours across the last seven days, [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep takes #988 overall and #154 in North America, inside the top 4% of all ranked servers.
Server details
How reliably does [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep stay online?
Right now, you can reach [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep. Its reported uptime points to a restart about 10 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep hold a steady tick rate?
The 48-hour average is 135 server fps; 66 is the lowest observed. At its highest, it carried 220,676 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,589 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep run from?
In North America [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 71.14.106.239:28015 is the address it uses.
What build of Rust does [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep use?
On Windows, [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep?
85 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 32 hours after the wipe.
How often does [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep wipe, and on which days?
At the force wipe each month [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 3 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep mean?
The game's server browser reads the tags [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep appear?
The Rust Server Trends lists that take in [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep are: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep?
To join, enter client.connect 71.14.106.239:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/zPeJEwCptJ.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
