Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h41 48 h

Station NA-2803 · recording

OldFarts PVE

Online NA 66.51.99.76:28005 checked 2h ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 9
Rank
#2,803
top 13% · #462 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-2803 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−4into Tue 02:00 UTC
Peak · 48 h
8most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers, top 25% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak
10players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 9 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW27d ago M1.0rising 10 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
40/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
32/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
23/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 31 on average
32/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average
15/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 12 on average
5/ 420
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on OldFarts PVE?

Generated by the game, the map on OldFarts PVE is procedural, size 4,500 with seed 287175241. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on OldFarts PVE?

You will find no gather rate in the name of OldFarts PVE. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on OldFarts PVE?

At this moment, OldFarts PVE records 0 players across 100 slots. The seven-day average is 1 players, with a peak of 9. The busiest point in the last 48 hours came at 23:00 UTC, averaging 7 players.

How does OldFarts PVE rank against other Rust servers?

The last seven days of player hours place OldFarts PVE at #2,803, in the top 13% of all ranked servers and #462 in North America.

Operator and location

How reliably does OldFarts PVE stay online?

Right now, you can reach OldFarts PVE. Its reported uptime points to a restart about 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does OldFarts PVE hold a steady tick rate?

The 48-hour average is 34 server fps; 5 is the lowest observed. At its highest, it carried 146,733 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,322 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is OldFarts PVE hosted?

With its NA tag, OldFarts PVE lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 66.51.99.76:28005 is the address it uses.

What build of Rust does OldFarts PVE use?

Rust network protocol 2635 and build 168909 on Linux is what OldFarts PVE runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on OldFarts PVE?

The recent wipes averaged a busiest count of 10 players. 9 hours into the latest wipe, the crowd reached its peak.

How often does OldFarts PVE wipe, and on which days?

Once a month OldFarts PVE wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 1 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on OldFarts PVE mean?

Tags published by OldFarts PVE and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does OldFarts PVE appear?

The Rust Server Trends lists that take in OldFarts PVE are: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto OldFarts PVE?

To join, enter client.connect 66.51.99.76:28005 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://OldFartCommunity.com is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.