Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h18 48 h

Station NA-1700 · recording

WildVanilla-PVE

Online NA 66.51.99.75:28015 checked 2h ago

monthly wipes oxidepve
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
3
peak 14
Rank
#1,700
top 8% · #253 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-1700 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−3into Wed 03:00 UTC
Peak · 48 h
7most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak
17players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago M1.0rising 17 – running 6

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average
36/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average
17/ 200
Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 13 on average
10/ 100
MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 12 on average
7/ 50
[US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 12 on average
7/ 150
Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 6 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on WildVanilla-PVE?

WildVanilla-PVE runs a procedural map of size 5,000 with seed 219288, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on WildVanilla-PVE?

You will find no gather rate in the name of WildVanilla-PVE. 18 players is the most a group can hold. It plays in pve mode, no combat against other players. It is a community server, and the browser lists it under Community. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on WildVanilla-PVE right now?

At this moment, WildVanilla-PVE records 0 players across 200 slots. Averaged across the last seven days the population was 3 players, reaching a peak of 14. Averaged over the last 48 hours, the busiest hour was 01:00 UTC at 5 players.

How does WildVanilla-PVE rank against other Rust servers?

For player hours across the last seven days, WildVanilla-PVE takes #1,700 overall and #253 in North America, inside the top 8% of all ranked servers.

Operator and location

How reliably does WildVanilla-PVE stay online?

Right now, you can reach WildVanilla-PVE. Its reported uptime points to a restart about 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does WildVanilla-PVE perform under load?

Across the last 48 hours it averaged 45 server fps, with a floor of 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 182,411. Memory use peaked at 5,055 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is WildVanilla-PVE hosted?

With its NA tag, WildVanilla-PVE lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 66.51.99.75:28015.

What build of Rust does WildVanilla-PVE use?

Rust network protocol 2635 and build 168909 on Linux is what WildVanilla-PVE runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on WildVanilla-PVE?

On average, the busiest point of its recent wipes drew 17 players. 5 hours after the latest wipe, the crowd peaked.

How often does WildVanilla-PVE wipe, and on which days?

Once a month WildVanilla-PVE wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 1 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on WildVanilla-PVE mean?

Tags published by WildVanilla-PVE and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts18 (Group limit): Teams are capped at 18 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does WildVanilla-PVE appear?

You will find WildVanilla-PVE on the following Rust Server Trends lists: Rust community servers without the side modes, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto WildVanilla-PVE?

You can connect by pressing F1 in Rust and typing client.connect 66.51.99.75:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/EEBpVEJDKS is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts18,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The server has 200 slots.
ts18
Group limit Teams are capped at 18 players.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.