Station NA-9651 · recording
General Confusion Zombie PvE
Online NA 66.51.99.71:28070 checked 6m ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,651
- top 43% · #1259 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 12h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Mon 08:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 67% in NA, and #484 of the quad servers (top 59%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 36d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:06 UTC FW26d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on General Confusion Zombie PvE?
Generated by the game, the map on General Confusion Zombie PvE is procedural, size 4,500 with seed 8858929. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on General Confusion Zombie PvE?
The name of General Confusion Zombie PvE gives no gather rate. 4 players is the most a group can hold (quad). pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on General Confusion Zombie PvE right now?
A reading taken now shows 0 players on General Confusion Zombie PvE, which has 75 slots. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 08:00 UTC at 0 players.
How does General Confusion Zombie PvE rank against other Rust servers?
For player hours across the last seven days, General Confusion Zombie PvE takes #9,651 overall and #1,259 in North America, inside the top 43% of all ranked servers. Within quad, it places #484.
Server details
How reliably does General Confusion Zombie PvE stay online?
General Confusion Zombie PvE is up at the moment. The uptime it reports puts its last restart about 59 minutes ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 1 October 2026 is when Rust Server Trends first recorded it.
How well does General Confusion Zombie PvE perform under load?
Across the last 48 hours it averaged 5 server fps, with a floor of 5. The world held up to 119,990 entities at its peak, buildings and deployables included. Memory use peaked at 3,949 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is General Confusion Zombie PvE hosted?
In North America General Confusion Zombie PvE lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 66.51.99.71:28070.
What build of Rust does General Confusion Zombie PvE use?
General Confusion Zombie PvE is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on General Confusion Zombie PvE?
The recent wipes averaged a busiest count of 2 players. 16 hours after the latest wipe, the crowd peaked.
How often does General Confusion Zombie PvE wipe, and on which days?
Once a month General Confusion Zombie PvE wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 26 days 12 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on General Confusion Zombie PvE mean?
Tags published by General Confusion Zombie PvE and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): 75 slots are available; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does General Confusion Zombie PvE appear?
The Rust Server Trends lists that take in General Confusion Zombie PvE are: Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Join the server
How do you connect to General Confusion Zombie PvE?
To join, enter client.connect 66.51.99.71:28070 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
