Rust Server TrendsSeismic network · station log
Recording Stations11,701 Players46,298 Active3,163 Wipes · 3 h102 48 h

Station NA-3446 · recording

Fun in the Sun (PVE)

Online NA 66.51.99.63:28075 checked 8m ago

monthly wipes oxidepve
Connect
Players now
2/ 50
4% full
Motion · 24 h
M0.2rising
+1 players on the day
7-day average
1
peak 7
Rank
#3,446
top 15% · #567 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-3446 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 50 slots
Motion · 24 h
M0.2rising+1 players
Sharpest hour
+2into Wed 19:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak
12players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 46 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 19:04 UTC FW27d ago M1.1rising 12 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average
81/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
41/ 200
Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 13 on average
25/ 100
MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 12 on average
16/ 50
[US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 12 on average
11/ 150
Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 6 on average
10/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Fun in the Sun (PVE)?

Fun in the Sun (PVE) runs a procedural map of size 4,000 with seed 897176852, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Fun in the Sun (PVE)?

You will find no gather rate in the name of Fun in the Sun (PVE). 20 players is the most a group can hold. In pve mode, no player-versus-player fighting. The server browser lists it under Community, as a community server. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Fun in the Sun (PVE) right now?

At this moment, Fun in the Sun (PVE) records 2 players across 50 slots. Across seven days this server recorded an average of 1 players and a peak of 7. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 3 players.

How does Fun in the Sun (PVE) rank against other Rust servers?

For player hours across the last seven days, Fun in the Sun (PVE) takes #3,446 overall and #567 in North America, inside the top 15% of all ranked servers.

Operator and location

How reliably does Fun in the Sun (PVE) stay online?

As recorded now, Fun in the Sun (PVE) is running. Going by the uptime figure it reports, it restarted about 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 144, or 86% of the time. 1 October 2026 is when Rust Server Trends first recorded it.

How well does Fun in the Sun (PVE) perform under load?

Its average server fps over the last 48 hours was 23, and it never dropped below 5. The world held up to 122,261 entities at its peak, buildings and deployables included. Memory use peaked at 4,042 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Fun in the Sun (PVE) hosted?

The NA tag is how Fun in the Sun (PVE) lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.99.63:28075.

Which Rust version is Fun in the Sun (PVE) running?

Rust network protocol 2635 and build 168909 on Linux is what Fun in the Sun (PVE) runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Fun in the Sun (PVE)?

The recent wipes averaged a busiest count of 12 players. 46 hours into the latest wipe, the crowd reached its peak.

How often does Fun in the Sun (PVE) wipe, and on which days?

At the force wipe each month Fun in the Sun (PVE) wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 5 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Fun in the Sun (PVE) mean?

The game's server browser reads the tags Fun in the Sun (PVE) publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts20 (Group limit): Each team can hold up to 20; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Fun in the Sun (PVE) appear?

These Rust Server Trends lists include Fun in the Sun (PVE): Rust community servers without the side modes, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to Fun in the Sun (PVE)?

To join, enter client.connect 66.51.99.63:28075 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/rkFSsyuEGd.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts20,^o

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts20
Group limit Each team can hold up to 20.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.