Rust Server TrendsSeismic network · station log
Recording Stations11,733 Players61,573 Active3,391 Wipes · 3 h186 48 h

Station NA-3590 · recording

Vanillaish PVE Hardcore

Online NA 66.51.99.62:28020 checked 14m ago

teams off monthly wipes moddedoxidepvehardcore
Connect
Players now
0/ 75
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 5
Rank
#3,590
top 16% · #596 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-3590 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 75 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Tue 22:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW27d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Terc's Ultra Hardcore PvE Paradise | Enjoy the agony! NA · no group limit · monthly · 2 on average
3/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
15/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average
7/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
12/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 34 on average
58/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
6/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Vanillaish PVE Hardcore?

The procedural map on Vanillaish PVE Hardcore is size 4,250, generated by the game.

Which settings and rules apply on Vanillaish PVE Hardcore?

The name of Vanillaish PVE Hardcore gives no gather rate. The group limit is not published. hardcore is the game mode, The toughest ruleset Facepunch offers. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Vanillaish PVE Hardcore?

A reading taken now shows 0 players on Vanillaish PVE Hardcore, which has 75 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 5. The busiest point in the last 48 hours came at 20:00 UTC, averaging 2 players.

How does Vanillaish PVE Hardcore rank against other Rust servers?

The last seven days of player hours place Vanillaish PVE Hardcore at #3,590, in the top 16% of all ranked servers and #596 in North America.

Server details

How reliably does Vanillaish PVE Hardcore stay online?

Vanillaish PVE Hardcore is up at the moment. Going by the uptime figure it reports, it restarted about 6 days 10 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Vanillaish PVE Hardcore hold a steady tick rate?

The 48-hour average is 33 server fps; 5 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 113,265. Memory use peaked at 5,644 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Vanillaish PVE Hardcore run from?

In North America Vanillaish PVE Hardcore lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.99.62:28020.

What build of Rust does Vanillaish PVE Hardcore use?

Vanillaish PVE Hardcore is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Vanillaish PVE Hardcore?

On average, the busiest point of its recent wipes drew 3 players. 23 hours into the latest wipe, the crowd reached its peak.

How often does Vanillaish PVE Hardcore wipe, and on which days?

The force wipe is the only wipe Vanillaish PVE Hardcore takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 17 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on Vanillaish PVE Hardcore mean?

These are the tags Vanillaish PVE Hardcore publishes for the browser to read: gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp75 (Max players): The server has 75 slots; ts0 (Group limit): You can't form teams here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^h (Hardcore): Hardcore, as Facepunch defines it: less help, survival is harsher; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Vanillaish PVE Hardcore appear?

These Rust Server Trends lists include Vanillaish PVE Hardcore: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

Join the server

What steps get you onto Vanillaish PVE Hardcore?

Enter client.connect 66.51.99.62:28020 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/b4NScxs55u is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^h,NA,^p,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The game mode is hardcore, a harsher ruleset.
mp75
Max players The server has 75 slots.
ts0
Group limit You can't form teams here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^h
Hardcore Hardcore, as Facepunch defines it: less help, survival is harsher.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.