Rust Server TrendsSeismic network · station log
Recording Stations11,767 Players60,429 Active3,522 Wipes · 3 h133 48 h

Station NA-15339 · recording

Dull13 Server

Online NA 66.51.99.54:28015 checked 5m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,339
top 69% · #1521 in NA
Last wipe
24d ago
monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15339 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246823:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 19:04 UTC24d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
50/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
36/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
30/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 31 on average
66/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average
33/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 12 on average
11/ 420
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Dull13 Server?

The procedural map on Dull13 Server is size 5,000 with seed 17762077, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Dull13 Server?

No gather rate appears in the name of Dull13 Server. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Dull13 Server?

A reading taken now shows 0 players on Dull13 Server, which has 50 slots. The seven-day average for this server is 0 players.

How does Dull13 Server rank against other Rust servers?

For player hours across the last seven days, Dull13 Server takes #15,339 overall and #1,521 in North America, inside the top 69% of all ranked servers.

Operator and location

How reliably does Dull13 Server stay online?

Dull13 Server is up at the moment. Going by the uptime figure it reports, it restarted about 6 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 4 October 2026 it was recorded for the first time by Rust Server Trends.

Does Dull13 Server hold a steady tick rate?

The 48-hour average is 5 server fps; 5 is the lowest observed. The world held up to 142,093 entities at its peak, buildings and deployables included. It reached a ceiling of 4,333 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Dull13 Server hosted?

In North America Dull13 Server lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 66.51.99.54:28015.

Which Rust version is Dull13 Server running?

Rust network protocol 2634 and build 167781 on Linux is what Dull13 Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Dull13 Server?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does Dull13 Server wipe, and on which days?

At the force wipe each month Dull13 Server wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 24 days 3 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Dull13 Server mean?

The game's server browser reads the tags Dull13 Server publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Dull13 Server appear?

You will find Dull13 Server on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to Dull13 Server?

You can connect by pressing F1 in Rust and typing client.connect 66.51.99.54:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.