Rust Server TrendsSeismic network · station log
Recording Stations11,769 Players61,343 Active3,535 Wipes · 3 h127 48 h

Station NA-9334 · recording

RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26

Online NA 66.51.99.45:28030 checked 5m ago

monthly wipes moddedcarbonpve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#9,334
top 42% · #1243 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-9334 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 08:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246823:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap
8.9 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW27d ago M0.6rising 4 – running 0
Thu 24 Sep, 00:29 UTC34d ago M0.0rising 3 held half 7.7 days 2
Sun 13 Sep, 22:55 UTC44d ago M0.5rising 4 held half 10.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
48/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
33/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
32/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 31 on average
64/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average
32/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 12 on average
13/ 420
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26?

Generated by the game, the map on RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26 is procedural, size 4,250 with seed 498515214. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26?

The name of RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26 gives no gather rate. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26?

At this moment, RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26 records 0 players across 100 slots. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 08:00 UTC, averaging 0 players.

How does RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26 rank against other Rust servers?

The last seven days of player hours place RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26 at #9,334, in the top 42% of all ranked servers and #1,243 in North America.

Server facts

How reliably does RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26 stay online?

Right now, you can reach RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26. The uptime it reports puts its last restart about 12 hours ago. 136 of 168 hours in the last 7 full days were up time, 81% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26 hold a steady tick rate?

Its average server fps over the last 48 hours was 5, and it never dropped below 5. At its highest, it carried 105,195 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,170 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26 hosted?

In North America RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26 lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 66.51.99.45:28030 is the address it uses.

Which Rust version is RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26 running?

Rust network protocol 2635 and build 168909 on Linux is what RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26?

On average, the busiest point of its recent wipes drew 4 players. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

How often does RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26 wipe, and on which days?

The force wipe is the only wipe RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26 takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 4 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26 mean?

The game's server browser reads the tags RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26 appear?

You will find RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26 on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto RUSTIVERSE PvE | Zombies | Survival | Monthly | Wiped 10.1.26?

To join, enter client.connect 66.51.99.45:28030 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://www.rustiverse.store/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.