Station NA-4595 · recording
[US] ZULU // PVE-PVP
Online NA 66.51.99.155:28020 checked 10m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #4,595
- top 21% · #784 in NA
- Last wipe
- 7d ago
- monthly schedule
- Next wipe
- 7d 9h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 23:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, top 42% in NA, and #290 of the quad servers (top 35%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
- usual gap
- 5 daysbetween real wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 0%else halves by day 3
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 04:01 UTC7d ago | M0.3▲rising | 2 | – | running | 0 | |
| Sat 17 Oct, 04:01 UTC12d ago | M0.6▲rising | 4 | halved by day 3 | 5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [US] ZULU // PVE-PVP?
Generated by the game, the map on [US] ZULU // PVE-PVP is procedural, size 4,096 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on [US] ZULU // PVE-PVP?
No gather rate appears in the name of [US] ZULU // PVE-PVP. You can have up to 4 players in a group (quad). It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on [US] ZULU // PVE-PVP right now?
At this moment, [US] ZULU // PVE-PVP records 0 players across 100 slots. Across seven days this server recorded an average of 0 players and a peak of 3. The busiest point in the last 48 hours came at 22:00 UTC, averaging 1 players.
How does [US] ZULU // PVE-PVP rank against other Rust servers?
[US] ZULU // PVE-PVP is #784 in North America and #4,595 worldwide on the past week's player hours, within the top 21% of ranked servers. The ranking for quad puts it at #290.
Server details
How reliably does [US] ZULU // PVE-PVP stay online?
As recorded now, [US] ZULU // PVE-PVP is running. Its reported uptime points to a restart about 4 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.
Does [US] ZULU // PVE-PVP hold a steady tick rate?
Across the last 48 hours it averaged 9 server fps, with a floor of 5. At its highest, it carried 165,454 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,145 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does [US] ZULU // PVE-PVP run from?
The NA tag is how [US] ZULU // PVE-PVP lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 66.51.99.155:28020.
What build of Rust does [US] ZULU // PVE-PVP use?
On Linux, [US] ZULU // PVE-PVP runs Rust network protocol 2635 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on [US] ZULU // PVE-PVP?
The recent wipes averaged a busiest count of 3 players. 12 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.
On what timetable does [US] ZULU // PVE-PVP run its wipes?
Once a month [US] ZULU // PVE-PVP wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 7 days 5 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on [US] ZULU // PVE-PVP mean?
These are the tags [US] ZULU // PVE-PVP publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [US] ZULU // PVE-PVP appear?
You will find [US] ZULU // PVE-PVP on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connecting
How do you connect to [US] ZULU // PVE-PVP?
You can connect by pressing F1 in Rust and typing client.connect 66.51.99.155:28020 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
