Rust Server TrendsSeismic network · station log
Recording Stations11,840 Players88,651 Active4,028 Wipes · 3 h175 48 h

Station NA-4673 · recording

Tiger's Den

Online NA 66.51.98.66:28035 checked 10m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#4,673
top 21% · #800 in NA
Last wipe
26d ago
monthly schedule
Next wipe
8d 2h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-4673 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 18:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence

usual gap
0.3 daysbetween real wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. 8d 2hThu 5 Nov, 19:00 UTCFW
  2. 36d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 01:06 UTC26d ago M0.3rising 2 – running 0
Thu 1 Oct, 18:10 UTC FW26d ago M0.3rising 2 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
39/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
29/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
22/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 32 on average
32/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average
17/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 12 on average
5/ 420
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Tiger's Den?

Generated by the game, the map on Tiger's Den is procedural, size 4,300 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on Tiger's Den?

You will find no gather rate in the name of Tiger's Den. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Tiger's Den right now?

0 of the 50 slots on Tiger's Den are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The last 48 hours show their highest activity at 00:00 UTC, averaging 1 players.

How does Tiger's Den rank against other Rust servers?

Tiger's Den is #800 in North America and #4,673 worldwide on the past week's player hours, within the top 21% of ranked servers.

Server details

How reliably does Tiger's Den stay online?

Tiger's Den is up at the moment. Its reported uptime points to a restart about 2 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Tiger's Den hold a steady tick rate?

The 48-hour average is 16 server fps; 5 is the lowest observed. At its highest, it carried 123,430 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,681 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Tiger's Den run from?

With its NA tag, Tiger's Den lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 66.51.98.66:28035 is the address it uses.

Which Rust version is Tiger's Den running?

Tiger's Den is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Tiger's Den?

On average, the busiest point of its recent wipes drew 2 players. 1 hours into the latest wipe, the crowd reached its peak.

On what timetable does Tiger's Den run its wipes?

At the force wipe each month Tiger's Den wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 26 days 15 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on Tiger's Den mean?

These are the tags Tiger's Den publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Tiger's Den appear?

These Rust Server Trends lists include Tiger's Den: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to Tiger's Den?

You can connect by pressing F1 in Rust and typing client.connect 66.51.98.66:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.