Rust Server TrendsSeismic network · station log
Recording Stations11,776 Players67,745 Active3,535 Wipes · 3 h197 48 h

Station EU-6940 · recording

Rust & Relax EU [Hun][Eng] PVE

Online EU 66.51.97.70:28000 checked 10m ago

quad monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#6,940
top 31% · #1975 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-6940 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 15:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers, top 68% in EU, and #390 of the quad servers (top 47%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[DE/GER] My-Land [PVE/PVP-EVENTZONEN] EU · quad · monthly · 3 on average
2/ 50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER EU · quad · monthly · 2 on average
2/ 100
Noob Friendly PVE Server EU · quad · monthly · 1 on average
0/ 100
Friend Not Foe / PvE Community / UK & Europe EU · quad · biweekly · 3 on average
3/ 50
Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress EU · quad · 2x · monthly · 2 on average
1/ 50
Dead Valley | PvE | Bi-Weekly | Old Research System EU · quad · biweekly · 1 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust & Relax EU [Hun][Eng] PVE?

Generated by the game, the map on Rust & Relax EU [Hun][Eng] PVE is procedural, size 3,500 with seed 1. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Rust & Relax EU [Hun][Eng] PVE?

No gather rate appears in the name of Rust & Relax EU [Hun][Eng] PVE. You can have up to 4 players in a group (quad). It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Rust & Relax EU [Hun][Eng] PVE?

A reading taken now shows 0 players on Rust & Relax EU [Hun][Eng] PVE, which has 50 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 13:00 UTC, averaging 0 players.

How does Rust & Relax EU [Hun][Eng] PVE rank against other Rust servers?

The last seven days of player hours place Rust & Relax EU [Hun][Eng] PVE at #6,940, in the top 31% of all ranked servers and #1,975 in Europe. The ranking for quad puts it at #390.

Operator and location

How reliably does Rust & Relax EU [Hun][Eng] PVE stay online?

Rust & Relax EU [Hun][Eng] PVE is up at the moment. The uptime it reports puts its last restart about 10 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Rust & Relax EU [Hun][Eng] PVE hold a steady tick rate?

The 48-hour average is 6 server fps; 5 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 69,418. Memory use peaked at 2,693 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Rust & Relax EU [Hun][Eng] PVE hosted?

With its EU tag, Rust & Relax EU [Hun][Eng] PVE lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 66.51.97.70:28000 is the address it uses.

What build of Rust does Rust & Relax EU [Hun][Eng] PVE use?

Rust network protocol 2635 and build 168909 on Linux is what Rust & Relax EU [Hun][Eng] PVE runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does Rust & Relax EU [Hun][Eng] PVE wipe, and on which days?

From the force wipe the next wipe of Rust & Relax EU [Hun][Eng] PVE is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 12 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on Rust & Relax EU [Hun][Eng] PVE mean?

The game's server browser reads the tags Rust & Relax EU [Hun][Eng] PVE publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust & Relax EU [Hun][Eng] PVE appear?

The Rust Server Trends lists that take in Rust & Relax EU [Hun][Eng] PVE are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Join the server

How do you connect to Rust & Relax EU [Hun][Eng] PVE?

Enter client.connect 66.51.97.70:28000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts4
Group limit Teams are capped at 4 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.