Rust Server TrendsSeismic network · station log
Recording Stations11,713 Players43,388 Active3,068 Wipes · 3 h103 48 h

Station EU-2306 · recording

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER

Online EU 51.75.54.58:28023 checked 7m ago

quad monthly wipes vanillamoddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.3falling
−2 players on the day
7-day average
2
peak 8
Rank
#2,306
top 10% · #885 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-2306 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.3falling−2 players
Sharpest hour
+4into Wed 19:00 UTC
Peak · 48 h
7most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246802:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 30% in EU, and #131 of the quad servers (top 16%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak
17players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago M1.1rising 17 – running 4

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[DE/GER] My-Land [PVE/PVP-EVENTZONEN] EU · quad · monthly · 3 on average
2/ 50
Noob Friendly PVE Server EU · quad · monthly · 1 on average
1/ 100
Friend Not Foe / PvE Community / UK & Europe EU · quad · biweekly · 3 on average
0/ 50
Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress EU · quad · 2x · monthly · 2 on average
2/ 50
Dead Valley | PvE | Bi-Weekly | Old Research System EU · quad · biweekly · 1 on average
0/ 50
Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much more EU · quad · 2x · monthly · 2 on average
0/ 666
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER runs a procedural map of size 4,500, produced by the game. The name of its map is Anomaly PVE.

Which settings and rules apply on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

You will find no gather rate in the name of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. The limit for a group is 4 players (quad). It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER right now?

At this moment, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER records 0 players across 100 slots. Across seven days this server recorded an average of 2 players and a peak of 8. The busiest point in the last 48 hours came at 19:00 UTC, averaging 6 players.

How does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER rank against other Rust servers?

The last seven days of player hours place PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER at #2,306, in the top 10% of all ranked servers and #885 in Europe. It sits at #131 among quad servers.

Server facts

How reliably does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER stay online?

Right now, you can reach PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. Its reported uptime points to a restart about 19 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER perform under load?

Its average server fps over the last 48 hours was 60, and it never dropped below 54. At its highest, it carried 158,228 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,851 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER run from?

The EU tag is how PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 51.75.54.58:28023.

What build of Rust does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER use?

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

The recent wipes averaged a busiest count of 17 players. 47 hours after the latest wipe, the crowd peaked.

How often does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER wipe, and on which days?

Once a month PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 7 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER mean?

These are the tags PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER appear?

These Rust Server Trends lists include PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Which person or group runs PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

The same operator most likely runs PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER and the 19 other servers we track that also publish a rust.in.ua hostname.

How to join

How do you connect to PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

To join, enter client.connect 51.75.54.58:28023 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/QXG9zTjAVJ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts4
Group limit Teams are capped at 4 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.