Station EU-1698 · recording
Friend Not Foe / PvE Community / UK & Europe
Online EU 51.89.222.250:28016 checked 10m ago
- Players now
- 8/ 50
- 16% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 3
- peak 11
- Rank
- #1,698
- top 8% · #666 in EU
- Last wipe
- 1h ago
- biweekly schedule
- Next wipe
- 7d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 8of 50 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +6into Wed 19:00 UTC
- Peak · 48 h
- 8most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 23% in EU, and #88 of the quad servers (top 11%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
- usual gap
- 21 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 19players, last three wipes
- crowd held
- 0%else halves by day 7
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 20d 22hThu 19 Nov, 16:58 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
- 41d 22hThu 10 Dec, 16:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 16:58 UTC1h ago | – | – | – | – | running | 2 |
| Thu 15 Oct, 15:58 UTC14d ago | M1.3▲rising | 21 | – | – | 1 | |
| Thu 1 Oct, 18:00 UTC FW28d ago | M1.3▲rising | 23 | halved by day 7 | 13.9 days | 1 | |
| Thu 17 Sep, 15:58 UTC42d ago | M1.1▲rising | 14 | halved by day 11 | 14.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Friend Not Foe / PvE Community / UK & Europe?
The procedural map on Friend Not Foe / PvE Community / UK & Europe is size 3,750 with seed 1865943975, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Friend Not Foe / PvE Community / UK & Europe?
No gather rate appears in the name of Friend Not Foe / PvE Community / UK & Europe. The limit for a group is 4 players (quad). It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Friend Not Foe / PvE Community / UK & Europe?
A reading taken now shows 8 players on Friend Not Foe / PvE Community / UK & Europe, which has 50 slots. Across seven days this server recorded an average of 3 players and a peak of 11. The busiest point in the last 48 hours came at 19:00 UTC, averaging 7 players.
How does Friend Not Foe / PvE Community / UK & Europe rank against other Rust servers?
For player hours across the last seven days, Friend Not Foe / PvE Community / UK & Europe takes #1,698 overall and #666 in Europe, inside the top 8% of all ranked servers. The ranking for quad puts it at #88.
Operator and location
How reliably does Friend Not Foe / PvE Community / UK & Europe stay online?
Friend Not Foe / PvE Community / UK & Europe is up at the moment. Going by the uptime figure it reports, it restarted about 11 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does Friend Not Foe / PvE Community / UK & Europe hold a steady tick rate?
Across the last 48 hours it averaged 60 server fps, with a floor of 56. Buildings, deployables and all the rest of the world's entities brought it to a high of 110,830. Memory use peaked at 3,234 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Friend Not Foe / PvE Community / UK & Europe run from?
The EU tag is how Friend Not Foe / PvE Community / UK & Europe lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.89.222.250:28016 is the address it uses.
What build of Rust does Friend Not Foe / PvE Community / UK & Europe use?
Friend Not Foe / PvE Community / UK & Europe is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Friend Not Foe / PvE Community / UK & Europe?
The recent wipes averaged a busiest count of 19 players. 4 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 7 it fell below half in the wipes where it didn't hold.
On what timetable does Friend Not Foe / PvE Community / UK & Europe run its wipes?
At Friend Not Foe / PvE Community / UK & Europe the wipes follow a every 3 weeks on Thursday at 16:58 UTC rhythm. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 1 hours. Its tags state that it wipes every two weeks.
Server tags
What do the server tags on Friend Not Foe / PvE Community / UK & Europe mean?
These are the tags Friend Not Foe / PvE Community / UK & Europe publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): 50 slots are available; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Friend Not Foe / PvE Community / UK & Europe appear?
These Rust Server Trends lists include Friend Not Foe / PvE Community / UK & Europe: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
How to join
What steps get you onto Friend Not Foe / PvE Community / UK & Europe?
Enter client.connect 51.89.222.250:28016 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://friendnotfoe.co.uk.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
