Station EU-2274 · recording
Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress
Online EU 104.234.251.154:28015 checked 10m ago
- Players now
- 4/ 50
- 8% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 2
- peak 6
- Rank
- #2,274
- top 10% · #873 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 1h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 4of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 21:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 30% in EU, and #131 of the quad servers (top 16%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
- usual gap
- 0.8 daysbetween real wipes
- wipe-day peak
- 10players, last three wipes
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 6 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 12:26 UTC27d ago | M0.8▲rising | 10 | – | running | 4 | |
| Thu 1 Oct, 18:13 UTC FW27d ago | M0.6▲rising | 10 | – | 0.8 days | 6 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
The procedural map on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is size 4,250 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.
Which settings and rules apply on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
2x gather is what Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress runs, judging by its name. You can have up to 4 players in a group (quad). It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
At this moment, Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress records 4 players across 50 slots. The seven-day average is 2 players, with a peak of 6. The busiest point in the last 48 hours came at 21:00 UTC, averaging 3 players.
How does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress rank against other Rust servers?
The last seven days of player hours place Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress at #2,274, in the top 10% of all ranked servers and #873 in Europe. Within quad, it places #131.
Operator and location
How reliably does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress stay online?
As recorded now, Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is running. Its reported uptime points to a restart about 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress perform under load?
Across the last 48 hours it averaged 49 server fps, with a floor of 25. The world held up to 132,391 entities at its peak, buildings and deployables included. Memory use peaked at 4,568 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress hosted?
With its EU tag, Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 104.234.251.154:28015.
What build of Rust does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress use?
Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
On average, the busiest point of its recent wipes drew 10 players. 6 hours into the latest wipe, the crowd reached its peak.
How often does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress wipe, and on which days?
The force wipe is the only wipe Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 4 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress mean?
The game's server browser reads the tags Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress appear?
These Rust Server Trends lists include Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress: 2x Rust servers, listed live, EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
Join the server
What steps get you onto Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
To join, enter client.connect 104.234.251.154:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://rustoblivion.uk/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.