Station NA-4340 · recording
TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems
Online NA 66.51.96.71:28035 checked 1h ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 5
- Rank
- #4,340
- top 19% · #734 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 8d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Wed 00:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
- wipe-day peak
- 4players, last three wipes
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:14 UTC FW27d ago | M0.6▲rising | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems?
Generated by the game, the map on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems is procedural, size 4,500 with seed 459877866. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems?
You will find no gather rate in the name of TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems right now?
1 of the 50 slots on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 5. The busiest point in the last 48 hours came at 15:00 UTC, averaging 2 players.
How does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems rank against other Rust servers?
For player hours across the last seven days, TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems takes #4,340 overall and #734 in North America, inside the top 19% of all ranked servers.
Operator and location
How reliably does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems stay online?
TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems is up at the moment. Its reported uptime points to a restart about 23 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems hold a steady tick rate?
The 48-hour average is 18 server fps; 4 is the lowest observed. The world held up to 168,586 entities at its peak, buildings and deployables included. Memory use peaked at 4,585 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems run from?
With its NA tag, TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.96.71:28035.
What build of Rust does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems use?
On Linux, TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems?
The recent wipes averaged a busiest count of 4 players. 5 hours into the latest wipe, the crowd reached its peak.
How often does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems wipe, and on which days?
At the force wipe each month TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days is how long the current world has been running. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems mean?
Tags published by TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems appear?
These Rust Server Trends lists include TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems: Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems?
To join, enter client.connect 66.51.96.71:28035 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://theapocalypse.tebex.io.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
