Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h82 48 h

Station NA-4340 · recording

TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems

Online NA 66.51.96.71:28035 checked 1h ago

monthly wipes moddedoxidepve
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 5
Rank
#4,340
top 19% · #734 in NA
Last wipe
27d ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-4340 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Wed 00:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak
4players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:14 UTC FW27d ago M0.6rising 4 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
40/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
32/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
23/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 31 on average
32/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average
15/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 12 on average
5/ 420
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems?

Generated by the game, the map on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems is procedural, size 4,500 with seed 459877866. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems?

You will find no gather rate in the name of TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems right now?

1 of the 50 slots on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 5. The busiest point in the last 48 hours came at 15:00 UTC, averaging 2 players.

How does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems rank against other Rust servers?

For player hours across the last seven days, TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems takes #4,340 overall and #734 in North America, inside the top 19% of all ranked servers.

Operator and location

How reliably does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems stay online?

TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems is up at the moment. Its reported uptime points to a restart about 23 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems hold a steady tick rate?

The 48-hour average is 18 server fps; 4 is the lowest observed. The world held up to 168,586 entities at its peak, buildings and deployables included. Memory use peaked at 4,585 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems run from?

With its NA tag, TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.96.71:28035.

What build of Rust does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems use?

On Linux, TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems?

The recent wipes averaged a busiest count of 4 players. 5 hours into the latest wipe, the crowd reached its peak.

How often does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems wipe, and on which days?

At the force wipe each month TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days is how long the current world has been running. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems mean?

Tags published by TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems appear?

These Rust Server Trends lists include TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems: Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems?

To join, enter client.connect 66.51.96.71:28035 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://theapocalypse.tebex.io.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.