Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h37 48 h

Station NA-3861 · recording

US | Farmer's Paradise PVE | No Raiding/Killing/Stealing

Online NA 66.51.96.64:28025 checked 2h ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 4
Rank
#3,861
top 17% · #640 in NA
Last wipe
23d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-3861 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Wed 02:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap
1 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 18:13 UTC23d ago M0.3rising 2 – running 0
Sun 4 Oct, 18:13 UTC24d ago M0.3rising 2 – 1 days 0
Sat 3 Oct, 18:13 UTC25d ago M0.3rising 2 – 1 days 0
Fri 2 Oct, 18:13 UTC26d ago M0.0steady 1 – 1 days 1
Thu 1 Oct, 18:14 UTC FW27d ago M0.0rising 1 – 1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
40/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
32/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
23/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 31 on average
32/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average
15/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 12 on average
5/ 420
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?

US | Farmer's Paradise PVE | No Raiding/Killing/Stealing runs a procedural map of size 4,250 with seed 145956, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?

No gather rate appears in the name of US | Farmer's Paradise PVE | No Raiding/Killing/Stealing. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing right now?

At this moment, US | Farmer's Paradise PVE | No Raiding/Killing/Stealing records 0 players across 50 slots. Across seven days this server recorded an average of 1 players and a peak of 4. The last 48 hours show their highest activity at 01:00 UTC, averaging 3 players.

How does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing rank against other Rust servers?

US | Farmer's Paradise PVE | No Raiding/Killing/Stealing is #640 in North America and #3,861 worldwide on the past week's player hours, within the top 17% of ranked servers.

Server details

How reliably does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing stay online?

As recorded now, US | Farmer's Paradise PVE | No Raiding/Killing/Stealing is running. The uptime it reports puts its last restart about 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing perform under load?

Its average server fps over the last 48 hours was 34, and it never dropped below 5. At its highest, it carried 101,216 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,685 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is US | Farmer's Paradise PVE | No Raiding/Killing/Stealing hosted?

In North America US | Farmer's Paradise PVE | No Raiding/Killing/Stealing lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 66.51.96.64:28025.

Which Rust version is US | Farmer's Paradise PVE | No Raiding/Killing/Stealing running?

Rust network protocol 2635 and build 168909 on Linux is what US | Farmer's Paradise PVE | No Raiding/Killing/Stealing runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 3 hours after the wipe.

How often does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing wipe, and on which days?

The force wipe is the only wipe US | Farmer's Paradise PVE | No Raiding/Killing/Stealing takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 23 days 1 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing mean?

These are the tags US | Farmer's Paradise PVE | No Raiding/Killing/Stealing publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing appear?

You will find US | Farmer's Paradise PVE | No Raiding/Killing/Stealing on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?

To join, enter client.connect 66.51.96.64:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/zdHUP6SPqm is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.