Station NA-3861 · recording
US | Farmer's Paradise PVE | No Raiding/Killing/Stealing
Online NA 66.51.96.64:28025 checked 2h ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 4
- Rank
- #3,861
- top 17% · #640 in NA
- Last wipe
- 23d ago
- monthly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Wed 02:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 18:13 UTC23d ago | M0.3▲rising | 2 | – | running | 0 | |
| Sun 4 Oct, 18:13 UTC24d ago | M0.3▲rising | 2 | – | 1 days | 0 | |
| Sat 3 Oct, 18:13 UTC25d ago | M0.3▲rising | 2 | – | 1 days | 0 | |
| Fri 2 Oct, 18:13 UTC26d ago | M0.0■steady | 1 | – | 1 days | 1 | |
| Thu 1 Oct, 18:14 UTC FW27d ago | M0.0▲rising | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?
US | Farmer's Paradise PVE | No Raiding/Killing/Stealing runs a procedural map of size 4,250 with seed 145956, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?
No gather rate appears in the name of US | Farmer's Paradise PVE | No Raiding/Killing/Stealing. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing right now?
At this moment, US | Farmer's Paradise PVE | No Raiding/Killing/Stealing records 0 players across 50 slots. Across seven days this server recorded an average of 1 players and a peak of 4. The last 48 hours show their highest activity at 01:00 UTC, averaging 3 players.
How does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing rank against other Rust servers?
US | Farmer's Paradise PVE | No Raiding/Killing/Stealing is #640 in North America and #3,861 worldwide on the past week's player hours, within the top 17% of ranked servers.
Server details
How reliably does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing stay online?
As recorded now, US | Farmer's Paradise PVE | No Raiding/Killing/Stealing is running. The uptime it reports puts its last restart about 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing perform under load?
Its average server fps over the last 48 hours was 34, and it never dropped below 5. At its highest, it carried 101,216 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,685 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is US | Farmer's Paradise PVE | No Raiding/Killing/Stealing hosted?
In North America US | Farmer's Paradise PVE | No Raiding/Killing/Stealing lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 66.51.96.64:28025.
Which Rust version is US | Farmer's Paradise PVE | No Raiding/Killing/Stealing running?
Rust network protocol 2635 and build 168909 on Linux is what US | Farmer's Paradise PVE | No Raiding/Killing/Stealing runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?
On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 3 hours after the wipe.
How often does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing wipe, and on which days?
The force wipe is the only wipe US | Farmer's Paradise PVE | No Raiding/Killing/Stealing takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 23 days 1 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing mean?
These are the tags US | Farmer's Paradise PVE | No Raiding/Killing/Stealing publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing appear?
You will find US | Farmer's Paradise PVE | No Raiding/Killing/Stealing on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?
To join, enter client.connect 66.51.96.64:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/zdHUP6SPqm is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.