Rust Server TrendsSeismic network · station log
Recording Stations11,817 Players87,514 Active3,688 Wipes · 3 h401 48 h

Station XX-15253 · no signal

dst build testing ground

Offline 65.190.49.156:28015 checked 11d ago

monthly wipes moddedoxidepve
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,253
top 69%
Last wipe
27d ago
monthly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15253 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct8 Oct21 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 07:45 UTC27d ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 13 on average
10/ 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average
7/ 50
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
3/ 200
CZ/SK RELAX PVE groups of 8+ · monthly · 2 on average
5/ 30
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY groups of 10+ · monthly · 2 on average
5/ 100
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on dst build testing ground?

dst build testing ground uses a procedural map, which the game generates.

Which settings and rules apply on dst build testing ground?

You will find no gather rate in the name of dst build testing ground. The group limit is 8 players, the game's default. In build & creative mode, building in a sandbox, and no gathering. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on dst build testing ground right now?

dst build testing ground is not responding at this moment and is offline, last seen 11 days 4 hours ago.

How does dst build testing ground rank against other Rust servers?

On player hours for the past week, dst build testing ground sits at #15,253, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does dst build testing ground stay online?

As recorded now, dst build testing ground is not reachable, the last contact having been 11 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 27 September 2026.

Where in the world is dst build testing ground hosted?

No region is published by dst build testing ground. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 65.190.49.156:28015 is the address it uses.

Which Rust version is dst build testing ground running?

Rust network protocol 2634 and build 167781 on Linux is what dst build testing ground runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does dst build testing ground run its wipes?

At the force wipe each month dst build testing ground wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 13 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on dst build testing ground mean?

Tags published by dst build testing ground and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^c (Creative): Creative sandbox: no gathering, build anything; ^k (Build server): A place to design and practise bases; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does dst build testing ground appear?

These Rust Server Trends lists include dst build testing ground: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto dst build testing ground?

Enter client.connect 65.190.49.156:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,^m,^c,^k,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players Slots: 0.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.
^c
Creative Creative sandbox: no gathering, build anything.
^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.