Rust Server TrendsSeismic network · station log
Recording Stations11,744 Players74,144 Active3,692 Wipes · 3 h138 48 h

Station XX-15432 · no signal

Facepunch Staging Auto Restart 10 minutes | Nav Disabled

Offline 57.128.211.49:28019 checked 23h ago

Connect
Players now
0/ ?
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipe
34d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15432 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of ? slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123414:0019:0023:0004:0008:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040014:0019:0023:0004:0008:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 24 Sep, 10:41 UTC34d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
673/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
433/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average
40/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average
54/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average
234/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
130/ 175
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The procedural map on Facepunch Staging Auto Restart 10 minutes | Nav Disabled is size 4,500 with seed 9563351, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

You will find no gather rate in the name of Facepunch Staging Auto Restart 10 minutes | Nav Disabled. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It appears in the Official tab in the game. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

A reading taken now finds Facepunch Staging Auto Restart 10 minutes | Nav Disabled offline; the most recent activity was 23 hours ago. The population averaged 0 players over the past week.

How does Facepunch Staging Auto Restart 10 minutes | Nav Disabled rank against other Rust servers?

The last seven days of player hours place Facepunch Staging Auto Restart 10 minutes | Nav Disabled at #15,432, in the top 69% of all ranked servers.

Server details

How reliably does Facepunch Staging Auto Restart 10 minutes | Nav Disabled stay online?

No contact with Facepunch Staging Auto Restart 10 minutes | Nav Disabled right now, and the last recorded contact was 23 hours ago. It was up 94% of the time across the last 7 full days: 158 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Facepunch Staging Auto Restart 10 minutes | Nav Disabled perform under load?

The 48-hour average is 232 server fps; 193 is the lowest observed. The world held up to 218,000 entities at its peak, buildings and deployables included. Memory use peaked at 2,679 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Facepunch Staging Auto Restart 10 minutes | Nav Disabled hosted?

Nothing about a region comes from Facepunch Staging Auto Restart 10 minutes | Nav Disabled. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 57.128.211.49:28019 is the address it uses.

Which Rust version is Facepunch Staging Auto Restart 10 minutes | Nav Disabled running?

Facepunch Staging Auto Restart 10 minutes | Nav Disabled is running Rust network protocol 2635 and build 169317 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does Facepunch Staging Auto Restart 10 minutes | Nav Disabled run its wipes?

Too few wipes of Facepunch Staging Auto Restart 10 minutes | Nav Disabled are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 34 days 2 hours.

Lists and tags

What do the server tags on Facepunch Staging Auto Restart 10 minutes | Nav Disabled mean?

These are the tags Facepunch Staging Auto Restart 10 minutes | Nav Disabled publishes for the browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs169317 (Build): It runs game build 169317; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Facepunch Staging Auto Restart 10 minutes | Nav Disabled appear?

You will find Facepunch Staging Auto Restart 10 minutes | Nav Disabled on the following Rust Server Trends lists: Official Rust servers. On the server list, the filters it matches are: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Which person or group runs Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Both Facepunch Staging Auto Restart 10 minutes | Nav Disabled and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.

Join the server

How do you connect to Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Enter client.connect 57.128.211.49:28019 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169317,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players 0 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs169317
Build It runs game build 169317.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.