Station NA-2500 · recording
[PvE] Rusted Reality • Prestige Skilltree • Cases • Raid
Online NA 51.222.254.161:28015 checked 12m ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 2
- peak 8
- Rank
- #2,500
- top 11% · #404 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 7d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −3into Wed 19:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
- wipe-day peak
- 15players, last three wipes
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 47 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 23:42 UTC FW26d ago | M1.2▲rising | 15 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid?
The procedural map on [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid is size 5,000 with seed 380140597, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid?
The name of [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid gives no gather rate. Up to 10 players can be in a group. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid right now?
At this moment, [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid records 1 players across 100 slots. The seven-day average is 2 players, with a peak of 8. The last 48 hours show their highest activity at 15:00 UTC, averaging 4 players.
How does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid rank against other Rust servers?
[PvE] Rusted Reality • Prestige Skilltree • Cases • Raid is #404 in North America and #2,500 worldwide on the past week's player hours, within the top 11% of ranked servers.
Operator and location
How reliably does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid stay online?
[PvE] Rusted Reality • Prestige Skilltree • Cases • Raid is up at the moment. Its reported uptime points to a restart about 40 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid hold a steady tick rate?
The 48-hour average is 20 server fps; 5 is the lowest observed. At its highest, it carried 194,631 entities: buildings, deployables and the world's other contents. Its highest memory use was 6,082 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid run from?
The NA tag is how [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.222.254.161:28015 is the address it uses.
What build of Rust does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid use?
Rust network protocol 2635 and build 168909 on Linux is what [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid?
15 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 47 hours after the wipe.
On what timetable does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid run its wipes?
The force wipe is the only wipe [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 26 days 22 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid mean?
These are the tags [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts10 (Group limit): Each team can hold up to 10; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid appear?
These Rust Server Trends lists include [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid?
Enter client.connect 51.222.254.161:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://store.rustedreality.ca/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
