Rust Server TrendsSeismic network · station log
Recording Stations11,790 Players64,938 Active3,582 Wipes · 3 h124 48 h

Station NA-2500 · recording

[PvE] Rusted Reality • Prestige Skilltree • Cases • Raid

Online NA 51.222.254.161:28015 checked 12m ago

monthly wipes moddedoxidepve
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
2
peak 8
Rank
#2,500
top 11% · #404 in NA
Last wipe
26d ago
monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-2500 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−3into Wed 19:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak
15players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 23:42 UTC FW26d ago M1.2rising 15 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
44/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
30/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
33/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 31 on average
62/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average
34/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 12 on average
13/ 420
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid?

The procedural map on [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid is size 5,000 with seed 380140597, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid?

The name of [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid gives no gather rate. Up to 10 players can be in a group. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid right now?

At this moment, [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid records 1 players across 100 slots. The seven-day average is 2 players, with a peak of 8. The last 48 hours show their highest activity at 15:00 UTC, averaging 4 players.

How does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid rank against other Rust servers?

[PvE] Rusted Reality • Prestige Skilltree • Cases • Raid is #404 in North America and #2,500 worldwide on the past week's player hours, within the top 11% of ranked servers.

Operator and location

How reliably does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid stay online?

[PvE] Rusted Reality • Prestige Skilltree • Cases • Raid is up at the moment. Its reported uptime points to a restart about 40 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid hold a steady tick rate?

The 48-hour average is 20 server fps; 5 is the lowest observed. At its highest, it carried 194,631 entities: buildings, deployables and the world's other contents. Its highest memory use was 6,082 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid run from?

The NA tag is how [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.222.254.161:28015 is the address it uses.

What build of Rust does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid use?

Rust network protocol 2635 and build 168909 on Linux is what [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid?

15 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 47 hours after the wipe.

On what timetable does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid run its wipes?

The force wipe is the only wipe [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 26 days 22 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid mean?

These are the tags [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts10 (Group limit): Each team can hold up to 10; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid appear?

These Rust Server Trends lists include [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid?

Enter client.connect 51.222.254.161:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://store.rustedreality.ca/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts10
Group limit Each team can hold up to 10.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.