Station NA-5159 · recording
InfernalJustice PVE Hardcore Server
Online NA 51.222.10.172:28035 checked 11m ago
- Players now
- 1/ 75
- 1% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #5,159
- top 23% · #882 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 75 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Tue 15:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
- wipe-day peak
- 7players, last three wipes
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 21:09 UTC FW27d ago | M0.8▲rising | 7 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on InfernalJustice PVE Hardcore Server?
Generated by the game, the map on InfernalJustice PVE Hardcore Server is procedural and size 6,000.
Which settings and rules apply on InfernalJustice PVE Hardcore Server?
No gather rate appears in the name of InfernalJustice PVE Hardcore Server. No group limit is published. It plays in hardcore mode, Facepunch's most punishing mode. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on InfernalJustice PVE Hardcore Server?
A reading taken now shows 1 players on InfernalJustice PVE Hardcore Server, which has 75 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 14:00 UTC, averaging 2 players.
How does InfernalJustice PVE Hardcore Server rank against other Rust servers?
InfernalJustice PVE Hardcore Server is #882 in North America and #5,159 worldwide on the past week's player hours, within the top 23% of ranked servers.
Server facts
How reliably does InfernalJustice PVE Hardcore Server stay online?
As recorded now, InfernalJustice PVE Hardcore Server is running. Going by the uptime figure it reports, it restarted about 5 days 20 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does InfernalJustice PVE Hardcore Server perform under load?
Its average server fps over the last 48 hours was 15, and it never dropped below 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 207,028. It reached a ceiling of 6,431 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does InfernalJustice PVE Hardcore Server run from?
In North America InfernalJustice PVE Hardcore Server lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 51.222.10.172:28035 is the address it uses.
Which Rust version is InfernalJustice PVE Hardcore Server running?
InfernalJustice PVE Hardcore Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on InfernalJustice PVE Hardcore Server?
7 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 43 hours after the wipe.
How often does InfernalJustice PVE Hardcore Server wipe, and on which days?
The force wipe is the only wipe InfernalJustice PVE Hardcore Server takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 16 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on InfernalJustice PVE Hardcore Server mean?
These are the tags InfernalJustice PVE Hardcore Server publishes for the browser to read: gmhardcore (Game mode): A harsher ruleset, hardcore; mp75 (Max players): 75 slots are available; ts0 (Group limit): Teams are disabled; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^h (Hardcore): Facepunch's hardcore: survival is harsher and helpers are fewer; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does InfernalJustice PVE Hardcore Server appear?
These Rust Server Trends lists include InfernalJustice PVE Hardcore Server: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
Join the server
What steps get you onto InfernalJustice PVE Hardcore Server?
You can connect by pressing F1 in Rust and typing client.connect 51.222.10.172:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.