Rust Server TrendsSeismic network · station log
Recording Stations11,767 Players74,585 Active3,497 Wipes · 3 h237 48 h

Station XX-2213 · recording

PVE | MetaRust | Vanilla | Monthly

Online 51.161.198.14:5004 checked 9m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 7
Rank
#2,213
top 10%
Last wipe
28d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-2213 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Wed 14:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap
14.4 daysbetween real wipes
wipe-day peak
10players, last three wipes
crowd held
0%else halves by day 5

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 35 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 22:03 UTC FW28d ago M1.1rising 12 – running 0
Thu 17 Sep, 12:47 UTC42d ago M0.7rising 9 halved by day 5 14.4 days 4

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
66/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 48 on average
46/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average
40/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 37 on average
96/ 125
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 34 on average
24/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 33 on average
37/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on PVE | MetaRust | Vanilla | Monthly?

Generated by the game, the map on PVE | MetaRust | Vanilla | Monthly is procedural, size 4,500 with seed 114209. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on PVE | MetaRust | Vanilla | Monthly?

No gather rate appears in the name of PVE | MetaRust | Vanilla | Monthly. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on PVE | MetaRust | Vanilla | Monthly right now?

At this moment, PVE | MetaRust | Vanilla | Monthly records 0 players across 100 slots. Across seven days this server recorded an average of 2 players and a peak of 7. The last 48 hours show their highest activity at 09:00 UTC, averaging 4 players.

How does PVE | MetaRust | Vanilla | Monthly rank against other Rust servers?

Over the last seven days, PVE | MetaRust | Vanilla | Monthly recorded enough player hours to reach #2,213 worldwide, placing it in the top 10% of all ranked servers.

Server details

How reliably does PVE | MetaRust | Vanilla | Monthly stay online?

PVE | MetaRust | Vanilla | Monthly is up at the moment. Its reported uptime points to a restart about 3 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does PVE | MetaRust | Vanilla | Monthly perform under load?

Across the last 48 hours it averaged 76 server fps, with a floor of 49. At its highest, it carried 171,832 entities: buildings, deployables and the world's other contents. Its highest memory use was 7,172 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does PVE | MetaRust | Vanilla | Monthly run from?

Nothing about a region comes from PVE | MetaRust | Vanilla | Monthly. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 51.161.198.14:5004 is the address it uses.

What build of Rust does PVE | MetaRust | Vanilla | Monthly use?

Rust network protocol 2635 and build 168909 on Linux is what PVE | MetaRust | Vanilla | Monthly runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on PVE | MetaRust | Vanilla | Monthly?

10 players, on average, was the busiest crowd at its recent wipes. 35 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 5 in the wipes where it didn't hold.

On what timetable does PVE | MetaRust | Vanilla | Monthly run its wipes?

At the force wipe each month PVE | MetaRust | Vanilla | Monthly wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 28 days. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on PVE | MetaRust | Vanilla | Monthly mean?

The game's server browser reads the tags PVE | MetaRust | Vanilla | Monthly publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does PVE | MetaRust | Vanilla | Monthly appear?

You will find PVE | MetaRust | Vanilla | Monthly on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto PVE | MetaRust | Vanilla | Monthly?

To join, enter client.connect 51.161.198.14:5004 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/3vwaNaknCU.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.