Rust Server TrendsSeismic network · station log
Recording Stations11,909 Players102,314 Active3,972 Wipes · 3 h409 48 h

Station XX-4996 · recording

Avalon Lost || PVE || NO VIP || 2X

Online 50.20.249.125:19560 checked 8m ago

2x weekly wipes moddedoxidepve
Connect
Players now
1/ 40
2% full
Motion · 24 h
M0.0rising
+0 players on the day
7-day average
0
peak 3
Rank
#4,996
top 22%
Last wipe
4d ago
weekly schedule
Next wipe
2d 8h
Sun 1 Nov, 02:40 UTC
Seismic record · station XX-4996 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 40 slots
Motion · 24 h
M0.0rising+0 players
Sharpest hour
−1into Wed 08:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 02:40 UTC, in 2d 8h. Its weekly schedule tag · low confidence

usual gap
3.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 2d 8hSun 1 Nov, 02:40 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 9d 8hSun 8 Nov, 02:40 UTC
  4. 16d 8hSun 15 Nov, 02:40 UTC
  5. 23d 8hSun 22 Nov, 02:40 UTC
  6. 30d 8hSun 29 Nov, 02:40 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 37d 8hSun 6 Dec, 02:40 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 02:40 UTC4d ago M0.5rising 3 – running 0
Thu 22 Oct, 18:06 UTC6d ago M0.0steady 0 – 2.4 days 0
Thu 15 Oct, 18:06 UTC13d ago M0.0steady 2 halved by day 3 7 days 2
Wed 14 Oct, 17:47 UTC14d ago M0.6rising 4 – 1 days 0
Tue 13 Oct, 01:46 UTC16d ago M0.6rising 4 – 1.7 days 0
Thu 8 Oct, 18:05 UTC20d ago M0.0rising 2 halved by day 3 4.3 days 1
Sat 3 Oct, 15:10 UTC26d ago M0.0rising 3 halved by day 2 5.1 days 2
Fri 2 Oct, 01:15 UTC27d ago M0.5rising 3 – 1.6 days 0
Thu 24 Sep, 18:06 UTC34d ago M0.3rising 2 held half 7.3 days 0
Thu 17 Sep, 18:06 UTC41d ago M0.5rising 3 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS groups of 20+ · 2x · weekly · 8 on average
12/ 100
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses EU · groups of 8+ · 2x · weekly · 2 on average
1/ 75
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA EU · groups of 8+ · 2x · monthly · 14 on average
19/ 150
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| NA · groups of 15+ · 2x · biweekly · 13 on average
16/ 100
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] groups of 200+ · 1x · weekly · 13 on average
25/ 100
[TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP EA · groups of 16+ · 2x · monthly · 9 on average
8/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Avalon Lost || PVE || NO VIP || 2X?

The procedural map on Avalon Lost || PVE || NO VIP || 2X is size 4,500 with seed 64205775, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Avalon Lost || PVE || NO VIP || 2X?

Its name points to a gather rate of 2x on Avalon Lost || PVE || NO VIP || 2X. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Avalon Lost || PVE || NO VIP || 2X?

At this moment, Avalon Lost || PVE || NO VIP || 2X records 1 players across 40 slots. The seven-day average is 0 players, with a peak of 3. The last 48 hours show their highest activity at 03:00 UTC, averaging 1 players.

How does Avalon Lost || PVE || NO VIP || 2X rank against other Rust servers?

Over the last seven days, Avalon Lost || PVE || NO VIP || 2X recorded enough player hours to reach #4,996 worldwide, placing it in the top 22% of all ranked servers.

Server details

How reliably does Avalon Lost || PVE || NO VIP || 2X stay online?

Avalon Lost || PVE || NO VIP || 2X is up at the moment. The uptime it reports puts its last restart about 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Avalon Lost || PVE || NO VIP || 2X hold a steady tick rate?

Across the last 48 hours it averaged 117 server fps, with a floor of 93. At its highest, it carried 130,760 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,061 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Avalon Lost || PVE || NO VIP || 2X hosted?

No region is published by Avalon Lost || PVE || NO VIP || 2X. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 50.20.249.125:19560.

Which Rust version is Avalon Lost || PVE || NO VIP || 2X running?

Rust network protocol 2635 and build 168909 on Linux is what Avalon Lost || PVE || NO VIP || 2X runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Avalon Lost || PVE || NO VIP || 2X?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 30 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

How often does Avalon Lost || PVE || NO VIP || 2X wipe, and on which days?

The prediction follows its tag, because too few of Avalon Lost || PVE || NO VIP || 2X's wipes are on record to confirm its schedule. The date of its next wipe is Sunday 1 November at 02:40 UTC. The present world dates from 4 days 15 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on Avalon Lost || PVE || NO VIP || 2X mean?

The game's server browser reads the tags Avalon Lost || PVE || NO VIP || 2X publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Avalon Lost || PVE || NO VIP || 2X appear?

The Rust Server Trends lists that take in Avalon Lost || PVE || NO VIP || 2X are: 2x Rust servers, listed live, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Connecting

How do you connect to Avalon Lost || PVE || NO VIP || 2X?

To join, enter client.connect 50.20.249.125:19560 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^p,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly The server wipes every week.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.