Rust Server TrendsSeismic network · station log
Recording Stations11,893 Players98,350 Active3,934 Wipes · 3 h402 48 h

Station EU-2450 · recording

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses

Online EU 185.216.144.112:28080 checked 9m ago

2x weekly wipes moddedoxidepve
Connect
Players now
0/ 75
0% full
Motion · 24 h
M0.2falling
−2 players on the day
7-day average
2
peak 9
Rank
#2,450
top 11% · #947 in EU
Last wipe
13d ago
weekly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-2450 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 75 slots
Motion · 24 h
M0.2falling−2 players
Sharpest hour
−2into Wed 20:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246818:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
50%else halves by day 10

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 14d 1hThu 12 Nov, 18:32 UTC
  3. 35d 1hThu 3 Dec, 19:00 UTCFW
  4. 42d 1hThu 10 Dec, 18:32 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 40 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 18:32 UTC13d ago M0.7rising 8 – running 3
Thu 1 Oct, 18:30 UTC FW27d ago M0.8rising 7 held half 14 days 0
Thu 17 Sep, 18:22 UTC41d ago M1.0rising 10 halved by day 10 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

The procedural map on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is size 4,250 with seed 290821, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

2x gather is what Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses runs, judging by its name. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

At this moment, Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses records 0 players across 75 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 9. The last 48 hours show their highest activity at 18:00 UTC, averaging 4 players.

How does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses rank against other Rust servers?

The last seven days of player hours place Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses at #2,450, in the top 11% of all ranked servers and #947 in Europe.

Server facts

How reliably does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses stay online?

As recorded now, Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is running. Its reported uptime points to a restart about 9 hours ago. It was up 99% of the time across the last 7 full days: 166 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses hold a steady tick rate?

Across the last 48 hours it averaged 70 server fps, with a floor of 11. At its highest, it carried 126,335 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,264 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses hosted?

The EU tag is how Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 185.216.144.112:28080.

What build of Rust does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses use?

Rust network protocol 2635 and build 168909 on Windows is what Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

On average, the busiest point of its recent wipes drew 8 players. The peak on the most recent wipe came 40 hours after the wipe. Half that peak was held until the next wipe in 50% of its recent wipes. It fell under half by day 10 in the wipes where it didn't hold.

On what timetable does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses run its wipes?

At Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses the wipes follow a every 4 weeks on Thursday at 18:32 UTC rhythm. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 13 days 22 hours. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses mean?

Tags published by Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses appear?

The Rust Server Trends lists that take in Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses are: 2x Rust servers, listed live, EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

How to join

How do you connect to Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

You can connect by pressing F1 in Rust and typing client.connect 185.216.144.112:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://rustmadscience.tebex.io/.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^w,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp75
Max players 75 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The server wipes every week.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.