Rust Server TrendsSeismic network · station log
Recording Stations11,892 Players102,455 Active3,980 Wipes · 3 h459 48 h

Station EU-1340 · recording

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]

Online EU 193.233.134.184:28015 checked 9m ago

2x biweekly wipes moddedcarbonpve
Connect
Players now
9/ 250
4% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
6
peak 15
Rank
#1,340
top 6% · #550 in EU
Last wipe
12d ago
biweekly schedule
Next wipe
1d 13h
Sat 31 Oct, 08:15 UTC
Seismic record · station EU-1340 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
9of 250 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−4into Wed 02:00 UTC
Peak · 48 h
11most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 19% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 08:15 UTC, in 1d 13h. Its biweekly schedule tag · low confidence

usual gap
14.2 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
12players, last three wipes
crowd held
0%else halves by day 10.5

Coming wipes

  1. 1d 13hSat 31 Oct, 08:15 UTC
  2. 6d 23hThu 5 Nov, 19:00 UTCFW
  3. 15d 13hSat 14 Nov, 08:15 UTC
  4. 29d 13hSat 28 Nov, 08:15 UTC
  5. 34d 23hThu 3 Dec, 19:00 UTCFW
  6. 43d 13hSat 12 Dec, 08:15 UTC

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 33 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 08:15 UTC12d ago M1.0rising 9 – running 0
Fri 2 Oct, 05:52 UTC27d ago M1.1rising 14 halved by day 10 15.1 days 0
Thu 1 Oct, 23:33 UTC FW27d ago M1.1rising 14 – 0.3 days 2
Thu 17 Sep, 19:30 UTC41d ago M1.0rising 14 halved by day 11 14.2 days 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

The procedural map on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is size 4,500 with seed 7237231, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

2x gather is what INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] runs, judging by its name. Groups hold up to 8 players, which is the default for the game. roleplay is the game mode, jobs and towns under roleplay rules. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

9 of the 250 slots on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] are filled right now. Averaged across the last seven days the population was 6 players, reaching a peak of 15. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 10 players.

How does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] rank against other Rust servers?

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is #550 in Europe and #1,340 worldwide on the past week's player hours, within the top 6% of ranked servers.

Server details

How reliably does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] stay online?

As recorded now, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is running. Going by the uptime figure it reports, it restarted about 12 hours ago. It was up 86% of the time across the last 7 full days: 144 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] perform under load?

The 48-hour average is 50 server fps; 26 is the lowest observed. At its highest, it carried 95,955 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,057 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] hosted?

With its EU tag, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 193.233.134.184:28015 is the address it uses.

What build of Rust does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] use?

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

12 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 33 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 10.5 in the wipes where it didn't hold.

How often does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] wipe, and on which days?

The prediction follows its tag, because too few of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]'s wipes are on record to confirm its schedule. The date of its next wipe is Saturday 31 October at 08:15 UTC. 12 days 10 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.

Server tags

What do the server tags on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] mean?

These are the tags INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp250 (Max players): The server has 250 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^r (Roleplay): A server for roleplay; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] appear?

The Rust Server Trends lists that take in INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] are: 2x Rust servers, listed live, EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers and Rust roleplay server trends. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which person or group runs INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

Among the servers we track, only INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] publishes this industrialrust.org hostname.

How to join

How do you connect to INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

Enter client.connect 193.233.134.184:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://industrialrust.org.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^b,^r,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp250
Max players The server has 250 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.