Station NA-783 · recording
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|
Online NA 23.26.121.202:31015 checked 14m ago
- Players now
- 13/ 100
- 13% full
- Motion · 24 h
- M0.3▼falling
- −2 players on the day
- 7-day average
- 14
- peak 25
- Rank
- #783
- top 4% · #123 in NA
- Last wipe
- 12d ago
- biweekly schedule
- Next wipe
- 8d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 13of 100 slots
- Motion · 24 h
- M0.3▼falling−2 players
- Sharpest hour
- −7into Tue 02:00 UTC
- Peak · 48 h
- 24most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 26players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 8d 5hThu 5 Nov, 19:00 UTCFW
- 15d 4hThu 12 Nov, 18:06 UTC
- 36d 5hThu 3 Dec, 19:00 UTCFW
- 43d 4hThu 10 Dec, 18:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 27, 7 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 18:06 UTC12d ago | M1.1▲rising | 27 | – | running | 15 | |
| Thu 1 Oct, 18:12 UTC FW26d ago | M1.2▲rising | 27 | held half | 14 days | 10 | |
| Thu 17 Sep, 18:01 UTC40d ago | M1.2▲rising | 24 | held half | 14 days | 8 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|?
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| runs a procedural map of size 4,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.
Which settings and rules apply on [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|?
Going by its name, [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| runs 2x gather. 15 players is the most a group can hold. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|?
13 of the 100 slots on [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| are filled right now. Averaged across the last seven days the population was 14 players, reaching a peak of 25. Averaged over the last 48 hours, the busiest hour was 00:00 UTC at 22 players.
How does [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| rank against other Rust servers?
For player hours across the last seven days, [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| takes #783 overall and #123 in North America, inside the top 4% of all ranked servers.
Server details
How reliably does [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| stay online?
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| is up at the moment. Going by the uptime figure it reports, it restarted about 54 minutes ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| hold a steady tick rate?
Its average server fps over the last 48 hours was 113, and it never dropped below 71. At its highest, it carried 178,363 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,269 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| hosted?
With its NA tag, [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 23.26.121.202:31015.
What build of Rust does [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| use?
Rust network protocol 2635 and build 168909 on Windows is what [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|?
The recent wipes averaged a busiest count of 26 players. 7 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| wipe, and on which days?
The wipe rhythm at [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| is every 4 weeks on Thursday at 18:06 UTC. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 12 days 19 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.
Lists and tags
What do the server tags on [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| mean?
The game's server browser reads the tags [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): The server has 100 slots; ts15 (Group limit): The team limit is 15; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| appear?
The Rust Server Trends lists that take in [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| are: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x; Players now: At least 10; Average players: 10+ on average.
Connecting
How do you connect to [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|?
Enter client.connect 23.26.121.202:31015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/rustvalley.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
