Station US-2016 · recording
ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY
Online NA · us5 91.229.114.138:28015 checked 13m ago
- Players now
- 3/ 50
- 6% full
- Motion · 24 h
- M0.3▼falling
- −2 players on the day
- 7-day average
- 2
- peak 9
- Rank
- #2,016
- top 9% · #315 in NA
- Last wipe
- 6d ago
- biweekly schedule
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 3of 50 slots
- Motion · 24 h
- M0.3▼falling−2 players
- Sharpest hour
- −3into Wed 06:00 UTC
- Peak · 48 h
- 6most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
- usual gap
- 35 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 8players, last three wipes
- crowd held
- 0%else halves by day 8.5
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 28d 22hThu 26 Nov, 22:05 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 7 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 22:05 UTC6d ago | M0.9▲rising | 9 | – | running | 1 | |
| Thu 1 Oct, 21:10 UTC FW27d ago | M0.8▲rising | 9 | halved by day 6 | 21 days | 2 | |
| Thu 17 Sep, 20:36 UTC41d ago | M0.8▲rising | 7 | halved by day 11 | 14 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY?
The procedural map on ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY is size 4,096 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.
Which settings and rules apply on ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY?
2x gather is what ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY runs, judging by its name. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY right now?
A reading taken now shows 3 players on ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY, which has 50 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 9. The last 48 hours show their highest activity at 03:00 UTC, averaging 5 players.
How does ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY rank against other Rust servers?
The last seven days of player hours place ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY at #2,016, in the top 9% of all ranked servers and #315 in North America.
Server details
How reliably does ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY stay online?
As recorded now, ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY is running. The uptime it reports puts its last restart about 7 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY hold a steady tick rate?
The 48-hour average is 76 server fps; 46 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 111,403. Memory use peaked at 4,448 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY hosted?
The NA tag puts ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY in North America, and the region code it publishes is us5. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 91.229.114.138:28015.
What build of Rust does ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY use?
Rust network protocol 2635 and build 168909 on Linux is what ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY?
On average, the busiest point of its recent wipes drew 8 players. 7 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 8.5 in the wipes where it didn't hold.
On what timetable does ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY run its wipes?
The wipe rhythm at ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY is every 5 weeks on Thursday at 22:05 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 6 days 1 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.
Tags
What do the server tags on ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY mean?
Tags published by ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus5 (Region code): The region code for this server is us5; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY appear?
You will find ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Who is behind ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY?
Both ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY and 1 other server we track publish a alliant.gg hostname, so one operator most likely runs them.
How to join
What steps get you onto ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY?
To join, enter client.connect 91.229.114.138:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/alliant is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
