Rust Server TrendsSeismic network · station log
Recording Stations11,831 Players94,092 Active3,830 Wipes · 3 h517 48 h

Station NA-3428 · recording

[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B

Online NA 216.173.113.154:28080 checked 9m ago

2x biweekly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 5
Rank
#3,428
top 15% · #568 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-3428 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−3into Thu 05:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
50%else halves by day 11

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 14d 2hThu 12 Nov, 23:32 UTC
  3. 34d 22hThu 3 Dec, 19:00 UTCFW
  4. 42d 2hThu 10 Dec, 23:32 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 23:32 UTC13d ago M0.9rising 10 – running 2
Thu 1 Oct, 22:08 UTC FW27d ago M1.0rising 9 halved by day 11 14.1 days 0
Thu 17 Sep, 23:14 UTC41d ago M0.7rising 5 held half 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| NA · groups of 15+ · 2x · biweekly · 13 on average
22/ 100
ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY NA · groups of 8+ · 2x · biweekly · 2 on average
0/ 50
[NA] Nomad PvE 2x - Skill Tree - Raids - Economy NA · groups of 8+ · 2x · biweekly · 1 on average
2/ 40
Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons NA · groups of 8+ · 2x · biweekly · 1 on average
3/ 100
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average
229/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average
69/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

The procedural map on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is size 4,250 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

Going by its name, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B runs 2x gather. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B right now?

0 of the 100 slots on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B are filled right now. The seven-day average is 1 players, with a peak of 5. The last 48 hours show their highest activity at 04:00 UTC, averaging 3 players.

How does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B rank against other Rust servers?

[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is #568 in North America and #3,428 worldwide on the past week's player hours, within the top 15% of ranked servers.

Operator and location

How reliably does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B stay online?

[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is up at the moment. Its reported uptime points to a restart about 9 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B perform under load?

The 48-hour average is 89 server fps; 2 is the lowest observed. At its highest, it carried 129,932 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,239 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B run from?

In North America [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 216.173.113.154:28080 is the address it uses.

What build of Rust does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B use?

On Windows, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

The recent wipes averaged a busiest count of 8 players. 4 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 11.

How often does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B wipe, and on which days?

every 4 weeks on Thursday at 23:32 UTC is how [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 13 days 21 hours. Every two weeks it wipes, according to the schedule in its tags.

Server tags

What do the server tags on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B mean?

Tags published by [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B appear?

The Rust Server Trends lists that take in [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B are: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Connecting

How do you connect to [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

You can connect by pressing F1 in Rust and typing client.connect 216.173.113.154:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/TPTaQztD4H.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.