Rust Server TrendsSeismic network · station log
Recording Stations11,751 Players55,890 Active3,402 Wipes · 3 h132 48 h

Station XX-1149 · recording

Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS

Online 65.21.45.217:28541 checked 9m ago

2x weekly wipes moddedoxidepve
Connect
Players now
3/ 100
3% full
Motion · 24 h
M0.1rising
+1 players on the day
7-day average
7
peak 24
Rank
#1,149
top 5%
Last wipe
6d ago
weekly schedule
Next wipe
19h
Thu 29 Oct, 18:27 UTC
Seismic record · station XX-1149 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 100 slots
Motion · 24 h
M0.1rising+1 players
Sharpest hour
−4into Wed 19:00 UTC
Peak · 48 h
8most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246800:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

a steady gap

Next wipe Thursday 29 October, 18:27 UTC, in 19h. Every 7 days 1 hours · medium confidence

usual gap
7.1 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
20players, last three wipes
crowd held
0%else halves by day 5

Coming wipes

  1. 19hThu 29 Oct, 18:27 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 21hThu 12 Nov, 20:54 UTC
  4. 21d 22hThu 19 Nov, 22:07 UTC
  5. 29d 0hThu 26 Nov, 23:21 UTC
  6. 35d 19hThu 3 Dec, 19:00 UTCFW
  7. 36d 1hFri 4 Dec, 00:34 UTC
  8. 43d 2hFri 11 Dec, 01:47 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 45 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 17:13 UTC6d ago M1.3rising 24 – running 3
Thu 15 Oct, 07:34 UTC13d ago M1.0rising 19 halved by day 4 7.4 days 8
Thu 8 Oct, 06:20 UTC20d ago M1.1rising 17 halved by day 5 7.1 days 5
Thu 1 Oct, 17:57 UTC FW27d ago M1.3rising 25 halved by day 4 6.5 days 7
Thu 24 Sep, 05:30 UTC34d ago M1.4rising 30 halved by day 6 7.5 days 5
Thu 17 Sep, 03:49 UTC41d ago M1.4rising 24 halved by day 6 7.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses EU · groups of 8+ · 2x · weekly · 2 on average
0/ 75
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA EU · groups of 8+ · 2x · monthly · 14 on average
13/ 150
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| NA · groups of 15+ · 2x · biweekly · 13 on average
11/ 100
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] groups of 200+ · 1x · weekly · 13 on average
3/ 100
[TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP EA · groups of 16+ · 2x · monthly · 10 on average
4/ 50
#3 Wasilisc PvE х5 EU · groups of 8+ · weekly · 9 on average
4/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS?

Generated by the game, the map on Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS is procedural, size 5,000 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS?

Going by its name, Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS runs 2x gather. The group limit is 20 players. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC off, Valve's anti-cheat.

Population

How many players are recorded on Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS right now?

3 of the 100 slots on Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS are filled right now. The seven-day average is 7 players, with a peak of 24. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 7 players.

How does Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS rank against other Rust servers?

On player hours for the past week, Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS sits at #1,149, which puts it inside the top 5% of every ranked server.

Server details

How reliably does Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS stay online?

Right now, you can reach Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS. Its reported uptime points to a restart about 4 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS perform under load?

Its average server fps over the last 48 hours was 72, and it never dropped below 51. Buildings, deployables and all the rest of the world's entities brought it to a high of 170,267. Its highest memory use was 4,923 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS hosted?

No region is published by Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 65.21.45.217:28541.

Which Rust version is Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS running?

On Windows, Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS?

The recent wipes averaged a busiest count of 20 players. 45 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 5 it fell below half in the wipes where it didn't hold.

On what timetable does Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS run its wipes?

Lately the wipes at Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS have come about every 7.1 days. Thursday 29 October at 18:27 UTC is when its next wipe is due. It has run its current world for 6 days 5 hours. A weekly wipe schedule is published in its tags.

Tags

What do the server tags on Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS mean?

Tags published by Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts20 (Group limit): Teams are capped at 20 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS appear?

These Rust Server Trends lists include Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How to join

How do you connect to Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS?

To join, enter client.connect 65.21.45.217:28541 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/66R29qyBvW.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts20
Group limit Teams are capped at 20 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Wipes happen weekly.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.