Rust Server TrendsSeismic network · station log
Recording Stations11,593 Players39,661 Active2,860 Wipes · 3 h129 48 h

Station XX-825 · recording

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]

Online 185.189.255.170:35115 checked 7m ago

1x weekly wipes moddedoxidepve
Connect
Players now
5/ 100
5% full
Motion · 24 h
M0.4rising
+3 players on the day
7-day average
13
peak 40
Rank
#825
top 4%
Last wipe
14h ago
weekly schedule
Next wipe
6d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-825 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
5of 100 slots
Motion · 24 h
M0.4rising+3 players
Sharpest hour
+12into Thu 18:00 UTC
Peak · 48 h
40most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
01020304006:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 15:14 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020006:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 15:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
41players, last three wipes
crowd held
20%else halves by day 4.5

Coming wipes

  1. 6d 13hThu 5 Nov, 19:00 UTCFW
  2. 13d 9hThu 12 Nov, 15:14 UTC
  3. 20d 9hThu 19 Nov, 15:14 UTC
  4. 27d 9hThu 26 Nov, 15:14 UTC
  5. 34d 13hThu 3 Dec, 19:00 UTCFW
  6. 41d 9hThu 10 Dec, 15:14 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 15:14 UTC14h ago – – – – running 5
Thu 22 Oct, 15:16 UTC7d ago M1.5rising 44 halved by day 4 7 days 13
Thu 15 Oct, 15:16 UTC14d ago M1.5rising 44 halved by day 5 7 days 11
Thu 8 Oct, 15:15 UTC21d ago M1.3rising 34 held half 7 days 12
Thu 1 Oct, 18:18 UTC FW28d ago M1.6rising 44 halved by day 5 6.9 days 5
Thu 24 Sep, 15:14 UTC35d ago M1.4rising 34 halved by day 4 7.1 days 8
Thu 17 Sep, 15:10 UTC42d ago M1.4rising 35 held half 7 days 7

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
#3 Wasilisc PvE х5 EU · groups of 8+ · weekly · 9 on average
5/ 200
[SEA]Singapore PVEx20 10/23/26 SkillTree Events EA · groups of 8+ · weekly · 7 on average
3/ 50
RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events NA · groups of 150+ · weekly · 4 on average
2/ 50
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie EU · groups of 8+ · weekly · 4 on average
2/ 250
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] OC · groups of 8+ · weekly · 4 on average
6/ 30
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W NA · groups of 8+ · 1x · weekly · 2 on average
3/ 75
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Generated by the game, the map on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is procedural, size 4,500 with seed 1586544950. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Its name points to a gather rate of 1x on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]. Up to 200 players can be in a group. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] right now?

5 of the 100 slots on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] are filled right now. Across seven days this server recorded an average of 13 players and a peak of 40. The last 48 hours show their highest activity at 18:00 UTC, averaging 36 players.

How does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] rank against other Rust servers?

The last seven days of player hours place [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] at #825, in the top 4% of all ranked servers.

Operator and location

How reliably does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] stay online?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is up at the moment. Going by the uptime figure it reports, it restarted about 28 minutes ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] hold a steady tick rate?

Its average server fps over the last 48 hours was 129, and it never dropped below 10. The world held up to 191,546 entities at its peak, buildings and deployables included. Memory use peaked at 11,016 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] run from?

A region is not published by [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 185.189.255.170:35115.

What build of Rust does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] use?

Rust network protocol 2635 and build 168909 on Linux is what [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

The recent wipes averaged a busiest count of 41 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 20% of its recent wipes. By day 4.5 it fell below half in the wipes where it didn't hold.

How often does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] wipe, and on which days?

every Thursday at 15:14 UTC is how [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 14 hours. Its tags state a weekly wipe schedule.

Tags

What do the server tags on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] mean?

Tags published by [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts200 (Group limit): Teams are capped at 200 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] appear?

You will find [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 1x; Average players: 10+ on average.

Who is behind [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

The tpve.ru hostname [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes is used by no other server we track.

How to join

How do you connect to [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

To join, enter client.connect 185.189.255.170:35115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://www.truepve.ru/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts200,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts200
Group limit Teams are capped at 200 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.