Rust Server TrendsSeismic network · station log
Recording Stations11,654 Players43,996 Active2,908 Wipes · 3 h99 48 h

Station NA-1481 · recording

RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events

Online NA 168.100.160.43:30015 checked 8m ago

weekly wipes moddedoxidepve
Connect
Players now
11/ 50
22% full
Motion · 24 h
M1.0rising
+11 players on the day
7-day average
4
peak 17
Rank
#1,481
top 7% · #218 in NA
Last wipe
9h ago
weekly schedule
Next wipe
6d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-1481 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
11of 50 slots
Motion · 24 h
M1.0rising+11 players
Sharpest hour
+11into Thu 18:00 UTC
Peak · 48 h
17most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0510152004:0013:0023:0008:0017:0002:00Wiped Thu 29 Oct, 17:29 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608004:0013:0023:0008:0017:0002:00Wiped Thu 29 Oct, 17:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
17players, last three wipes
crowd held
0%else halves by day 5

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 13d 14hThu 12 Nov, 17:29 UTC
  3. 20d 14hThu 19 Nov, 17:29 UTC
  4. 27d 14hThu 26 Nov, 17:29 UTC
  5. 34d 15hThu 3 Dec, 19:00 UTCFW
  6. 41d 14hThu 10 Dec, 17:29 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 17:29 UTC9h ago – – – – running 3
Thu 22 Oct, 18:11 UTC7d ago M1.2rising 23 halved by day 3 7 days 6
Thu 15 Oct, 17:40 UTC14d ago M1.0rising 14 halved by day 5 7 days 3
Thu 8 Oct, 17:25 UTC21d ago M1.1rising 14 halved by day 5 7 days 1
Thu 1 Oct, 18:04 UTC FW28d ago M1.3rising 20 halved by day 5 7 days 1
Thu 24 Sep, 18:31 UTC35d ago M1.3rising 18 halved by day 4 7 days 0
Thu 17 Sep, 18:04 UTC42d ago M1.3rising 19 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 38 on average
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[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events?

RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events runs a procedural map of size 4,250 with seed 1679466248, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events?

No gather rate appears in the name of RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events. 150 players is the most a group can hold. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events?

A reading taken now shows 11 players on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events, which has 50 slots. Averaged across the last seven days the population was 4 players, reaching a peak of 17. The busiest point in the last 48 hours came at 00:00 UTC, averaging 15 players.

How does RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events rank against other Rust servers?

For player hours across the last seven days, RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events takes #1,481 overall and #218 in North America, inside the top 7% of all ranked servers.

Server details

How reliably does RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events stay online?

As recorded now, RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events is running. Its reported uptime points to a restart about 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events hold a steady tick rate?

The 48-hour average is 49 server fps; 10 is the lowest observed. At its highest, it carried 145,414 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,989 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events run from?

The NA tag is how RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 168.100.160.43:30015.

Which Rust version is RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events running?

Rust network protocol 2635 and build 168909 on Linux is what RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events?

The recent wipes averaged a busiest count of 17 players. The peak on the most recent wipe came 3 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 5.

How often does RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events wipe, and on which days?

At RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events the wipes follow a every Thursday at 17:29 UTC rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 9 hours. A weekly wipe schedule is published in its tags.

Lists and tags

What do the server tags on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events mean?

Tags published by RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts150 (Group limit): Teams are capped at 150 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events appear?

These Rust Server Trends lists include RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Players now: At least 10.

Join the server

What steps get you onto RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events?

You can connect by pressing F1 in Rust and typing client.connect 168.100.160.43:30015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://rustmode.tebex.io is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,NA,^p,gmrust,cs168909,ts150,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts150
Group limit Teams are capped at 150 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.